X1MK3: Browser View And Performance MOD (qml coding)
Comments
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Update TP4.1.0_V2_Beta:
New and updated features:
- Hotcues: Changed colours for better visibility. Cue (Turquoise), Load (Warm Yellow), Fade-In (Dark Orange), Fade-Out (Red), Loop (still Green).
Feedback is appreciated. Test away. :)
Note: Stem Filter/Mute/Volume module temporarily halted. I am hoping that NI may incorporate their own module switcher. One can hope, right? Also, there is the new Z1 that is already capable of stem controls, although not everbody will have a need for that piece.
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Hi
Is this performance mode different to the minimal mode, asking as i see it has new hotcue colours that are not in the minimal mode. On a side note, anyone using the 4.0.2 minimal mode, i can confirm it works the same in Traktor 4.1 as it did in previous versions so no issues with the mod and updated Traktor 4.1. I did not encounter any issues.
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If nobody finds a bug with the Performance Mod, i will add the new colour scheme to the Minimal Mod.
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The Minimal variant with new hotcue colour scheme.
Quickly assembled and untested by me. Have a go please.
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Dont like the Z1 … the X1 is perfect and keep my setup small. So Mute and Filters with Stems are not working with you MOD at the moment right ? Hope this comes back ;)
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Mute is working, if you set the numbers to stem mutes in the Preferences.
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I can access and change all stem values.🙂
Maybe I didn't understand the question correctly🙃
AppProperty { id: stemMuted_1; path: "app.traktor.decks." + deckIdx + ".stems.1.muted" } AppProperty { id: stemMuted_2; path: "app.traktor.decks." + deckIdx + ".stems.2.muted" } AppProperty { id: stemMuted_3; path: "app.traktor.decks." + deckIdx + ".stems.3.muted" } AppProperty { id: stemMuted_4; path: "app.traktor.decks." + deckIdx + ".stems.4.muted" } AppProperty { id: stemVolume_1; path: "app.traktor.decks." + deckIdx + ".stems.1.volume" } AppProperty { id: stemVolume_2; path: "app.traktor.decks." + deckIdx + ".stems.2.volume" } AppProperty { id: stemVolume_3; path: "app.traktor.decks." + deckIdx + ".stems.3.volume" } AppProperty { id: stemVolume_4; path: "app.traktor.decks." + deckIdx + ".stems.4.volume" } AppProperty { id: stemFilterOn_1; path: "app.traktor.decks." + deckIdx + ".stems.1.filter_on" } AppProperty { id: stemFilterOn_2; path: "app.traktor.decks." + deckIdx + ".stems.2.filter_on" } AppProperty { id: stemFilterOn_3; path: "app.traktor.decks." + deckIdx + ".stems.3.filter_on" } AppProperty { id: stemFilterOn_4; path: "app.traktor.decks." + deckIdx + ".stems.4.filter_on" } AppProperty { id: stemFilter_1; path: "app.traktor.decks." + deckIdx + ".stems.1.filter_value" } AppProperty { id: stemFilter_2; path: "app.traktor.decks." + deckIdx + ".stems.2.filter_value" } AppProperty { id: stemFilter_3; path: "app.traktor.decks." + deckIdx + ".stems.3.filter_value" } AppProperty { id: stemFilter_4; path: "app.traktor.decks." + deckIdx + ".stems.4.filter_value" } AppProperty { id: stemFxSendOn_1; path: "app.traktor.decks." + deckIdx + ".stems.1.fx_send_on" } AppProperty { id: stemFxSendOn_2; path: "app.traktor.decks." + deckIdx + ".stems.2.fx_send_on" } AppProperty { id: stemFxSendOn_3; path: "app.traktor.decks." + deckIdx + ".stems.3.fx_send_on" } AppProperty { id: stemFxSendOn_4; path: "app.traktor.decks." + deckIdx + ".stems.4.fx_send_on" } AppProperty { id: stemFxSend_1; path: "app.traktor.decks." + deckIdx + ".stems.1.fx_send" } AppProperty { id: stemFxSend_2; path: "app.traktor.decks." + deckIdx + ".stems.2.fx_send" } AppProperty { id: stemFxSend_3; path: "app.traktor.decks." + deckIdx + ".stems.3.fx_send" } AppProperty { id: stemFxSend_4; path: "app.traktor.decks." + deckIdx + ".stems.4.fx_send" }
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This is about the FX section controls. Right now the mod just supports stem controls using the number buttons of the original NI code.
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I've got the 4.1 beta map running. Just noticed that the right hand cue button (button 4) doesn't work on either deck B or D. Left hand deck works fine. If you select it in the software it lights up with icon as expected. Has anyone else noticed this?
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Both sides use exactly the same file for functionality. Please check if you overmapped the button. Thanks for reporting, i will test myself as well. With 'button 4' you mean the button with the number 4 LED, right?
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I mean the round button by the volume knob
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Volume? I am confused. Can you show me on a picture?
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You're hired!
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on the mixer layout, there is a volume knob, and next to it the button you press to cue. I can't get the right hand side to turn on cue whether it's deck b or deck d. The button doesn't light up and cue is unactivated. decks and and c work as expected. Makes sense?0 -
as in here
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