NKS Development Discussion
Comments
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Thanks for the Samples from Mars NKS files! These were unexpected! Where do I put the actual sample file folders to get them to link up in Maschine?
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Now Available: Cherry Audio Pro Soloist / Synth Stack 4
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Hi all. I’ve searched through the Dropbox links above for any plugins by slate digital. I have fresh air and heatwave. Has anyone made the NKS files for these? Many thanks
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The only one I have made NKS for is AirEQ but are they really needed for those 2 - they are basically one knob tools so should be automapped onto one page anyway and I doubt they have lots of presets so you could probably save those to NKS yourself
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Wondered if you had planned to do any more of these? Just crossed my mind as I liked your layout (with factory bank category tags), so despite being relatively easy to map I would like to keep consistency in my templates. Such great little effects. Funny which things keep your attention in this highly saturated plugin market.
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FYI More specifically I am currently have the following installed:
- Albedo (NKS mapped)
- Blend v2
- Corrosion v2
- Dispesion v2
- Droplet v2 (NKS mapped)
- Eternal v2
- Hollow (NKS mapped)
- Luminance v2
- Rerun v2
- Skew
- Stator
- Whirl v2
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I only have the ones I have done unfortunately
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Ok, thanks. Good to know at least. I find these really useful especially as they are originally designed as an on board keyboard effect. The perfect fit for NKS. I think I will chip away at the others as they are pretty straight forward to do.
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Vintage Vault 4 and World Suite updates to mk3 keyboard would be great :)
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No update needed other than artwork which I will eventually get to, libraries all work just fine for the MK3 but just need one artwork file to fill in that big unused space of a screen with something to look at. I will eventually get to it.
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Just a further update to the Pigments 5 Extended Template - I rearranged things to make room for the additional Phase control in Pigments 5 in the Wavetable engine and also tried to make it clearer which controls are in Engine 1 or 2 plus improved a few labels based on feedback from Mercury - all factory patches also updated. Available from the Arturia Section in the NKS User Library (I have also left Pigments 4 in there for now)
https://www.dropbox.com/scl/fo/4d43fd73l9yb6rpgtid54/h?rlkey=hibrot7d5haiuuzitnukoeikp&dl=0
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Will give it a go. Thank you.
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AudioThing Type B is on sale now.
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AudioThing Type A is in a bundle that you have access to in your AudioThing account if you bought Type B.
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I would like to thank everyone for keeping on contributing!!! I found a mint Maschine Mk3 very affordably to go with the B-stock S61mk2 so I have a full NKS setup now. It's nice, I remember early days when I had a KORE 2 and tried to set this up and it was too slow and clunky to really be worth it but it was a great concept and now pretty much nets positive. Even for FX I think it's handy, especially for creative FX in Maschine.
I used Jester's hack of moving everything into the Factory library and picked up several of his NKS libs so I have Omnisphere, Falcon etc all on the main menu. Downloaded VSL and EW Opus too, which leaves OT's SINE player the only significant thing not on the menu other than the Spitfire issues.
I'm well aware SINE basically has no automation access and lost a year of development (I'm guessing personnel issues?) but it would still be nice to have on the menu even if just as a pretty way of loading the plugin without any previews or automation. Since this is an enormous thread, what is the best way for me to make a simple NKS? I'm exceedingly technical so hit me up. I could even end up contributing to the archive.
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