S4MK3 & S3: Community Performance MOD (qml coding)

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  • pixel
    pixel Member Posts: 380 Pro

    Zip Name: Traktor_Kontrol_S3_TP4.1.1_PerformanceMod_3.4
    ###########################################
    Date: 08.04.25
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    Mod Version: v 3.4
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    Software: Traktor Pro 4.1.1
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    Controller Typ: Traktor Kontrol "S3"
    ###########################################
    Mod Author: pixel
    ###########################################

    Special thanks and respect goes to the coder [Sûlherokhh] for his help and providing the S4_PerformanceMod source-code.

    also a thank you to [lord-carlos] for providing the install.bat

    ###########################################
    https://community.native-instruments.com/discussion/26956/s4mk3-s3-performance-mod-qml-coding
    ###########################################

    If you like the S3Mod, I would be delighted if you would buy Sûlherokhh a coffee. (thank you very much😊)

    installation instructions

    1.) Extract the .zip archive to your Desktop.

    2.) Start the install.bat with "Administrator" Rights.
    (A backup of the current files is automatically saved in the "Resources64" Folder)

    3.) Follow the instructions.

    4.) When the installation is finished, restart the Traktor Pro 4.

    or copy the QML folder to the following directory.
    Make a backup before modifying the files
    !!!
    (C:\Program Files\Native Instruments\Traktor Pro 4\Resources64)

    5.) Import the file (S3.GridmarkerHopping+ModifierSkeleton.tsi) from the TSI folder.
    Preferences -> Controller Manager -> Add... -> Import from disk...
    [readme.txt: see line 248]

    6.) Import the file (S3.GenericMIDI-Beatcounter.tsi) from the TSI folder.
    Preferences -> Controller Manager -> Add... -> Import from disk...
    [readme.txt: see line 292]

    7.) finished!

    Update 3.4
    The following is new:

    ########################################################

    Stem-Deck features:

    [+] EXT (Hold) + SAMPLES (Hold): enable or disable the default Stem function.

    S3Mod Features

    ########################################################

    Soft takeover:

    [!] Soft takeover function available for MixerChannel1-4 (gain, eq.high, eq.mid, eq.low, volume, channel_fx.amount) and FX_UNIT1-4 (dry_wet, knob1, knob2, knob3) section.
    and for Stems Deck 1-4 SuperKnobs(gain, eq.high, eq.mid, eq.low) (volume, filter)
    [!] Display (C, A, B, D: [ON]=UP/ [CUE]=DOWN flash button)

    Deck features:

    • Jogwheel Beatcounter LED
    • EXT (Hold) + PLAY (Hold): Jog wheel LED animation (can also be disabled)
    • EXT (Hold) + PLAY (Tap): Toggles CDJ-style Cue & Play button LED blinkers (can also be disabled)
    • VinylBreak (SHIFT+PLAY)
    • Jogwheel LED PhaseMeter (SHIFT+DECK+MOVE_TOUCH+LOOP_TOUCH)
    • DeckUnload (only at deck stop) (SHIFT+DECK+LOOP_TOUCH)
    • scratchBlink (play button)
    • Sync Tap: BPM is set to Master BPM aka TempoSync. Sync is not activated. If Sync is already active it will be turned off.
    • Sync Hold (>0.2sec): Sync Toggle. If Sync status is released, Tempo is reset to +/- 0%.
    • Sync LED Feedback: BRIGHT when Sync is activated. GREEN (Tempo & Phase in sync, both with tiny error margins for beat juggling), LIME (Tempo in sync but out of phase), RED (not in sync & out of phase)
    • (SHIFT+Sync) Tap: Deck TempoMaster toggle (ON/OFF).
    • (SHIFT+Sync) Hold (>0.2sec): Master Clock AUTO toggle.
    • (SHIFT) Sync LED Feedback: BRIGHT GREEN (deck is TempoMaster), LIME (Master Clock AUTO is not active, deck is not TempoMaster), RED (Master Clock AUTO is active, deck is not TempoMaster)
    • Hold DECK (A, B, C or D) + Loop Encoder (Turn): Adjust GUI zoom factor. (Push Encoder) to reset to 0.75
    • Hold DECK (A, B, C or D) + Move Encoder (Turn): Cycle through all 17 deck colours! (Push Encoder) to reset.

    Track/Stem deck features:

    • Loop-In: (SHIFT+GRID) (GRID button (lights up, Color Green))
    • Loop-Out: (SHIFT+JOG) (when loop active: (JOG, GRID button flashes Green))
    • Jogwheel Turn: (while in active Loop) hold (SHIFT+GRID) or (SHIFT+JOG) (or both) to adjust Loop-In or Loop-Out (or both) with the Jog Wheel. Jogwheel LEDs turns green.)
    • Move Encoder Turn: (while in active Loop) hold (SHIFT+GRID) or (SHIFT+JOG) (or both) to adjust Loop-In or Loop-Out (or both) by exactly 1 beat.

    Track/Stem Deck Beatgrid Features:

    • Grid: Also doubles as Beat-Tap to adjust the beatgrid on the fly(Deck color, OFF if GridLock is active)
    • Deck+Grid: Toggles GridLock.(WHITE color)
    • Grid (Hold) + Keylock: BPM /2
    • Grid (Hold) + Sync: BPM x2
    • Grid (Hold) + Move (Push): Delete current gridmarker
    • Grid (Hold) + Loop (Push): Set gridmarker at current position
    • Grid (Hold) + Move (Turn): Nothing (Go to previous/next gridmarker, via mapping file (S3.GridmarkerHopping+ModifierSkeleton.tsi))
    • Grid (Hold) + Loop (Turn): Adjustment of current gridmarker's BPM (very fine)
    • Grid (Hold) + Jogwheel (Touch Platter) + Jogwheel (Turn): Adjust postition of current gridmarker
    • Grid (Hold) + Jogwheel (Turn): Adjustment of current gridmarker's BPM (coarse)

    Track/Stem Deck Hotcue Features:

    • PadMode.Hotcue (Hold) + Pads 3+4: Jump to previous/next Hotcue
    • PadMode.Hotcue (Hold) + Pads 5-8: Remap Hotcue type (Load, Fade-In/Out, Hotcue
    • SHIFT(Hold) + PadMode.Hotcue (Tap) + Hotcue: Remap Hotcue to new number

    Stem-Separation Control features:

    • EXT (Hold) + SAMPLES (Hold): enable and disable the default Stem function.
    • Volume: Pad Button regular color is white, to aktivate/ deaktivate press Pad Button 1-4, to change the value hold the Pad Button (Color Change green) and rotate the Move-/Loop Encoder
    • Filter: Pad Button regular color is blue, to aktivate/ deaktivate press Pad Button 5-8, to change the value hold the Pad Button (Color Change green) and rotate the Move-/Loop Encoder
    • FxSend: Pad Button regular color is DarkOrange, to aktivate/ deaktivate hold shift and press Pad Button 1-4, to change the value hold the Pad Button (Color Change green) and rotate the Move-/Loop Encoder
    • Reset: Pad Button regular Color is red, hold shift and press Pad Button 5-8 to load the default value
    • Shift (Hold) + Samples (Hold): Activate and deactivate automatic reset of the parameters (can be set separately for each deck) When if disabled the "Samples" button flashes (only when holding the shift button)
    • SAMPLES (Hold): SuperKnobs (enable: samples button blink/ disable) SuperKnobs(gain, eq.high, eq.mid, eq.low) (volume, filter)

    [!] when SuperKnobs is enabled, the pads only have the tap option, so the hold option is disabled and the tap option is triggered directly on the pads button

    [!] You can change multiple values ​​at the same time by holding down multiple Buttons
    [!] The Steam Color Scheme can be changed in file S3Stems.qml [line: 32]

    Mixer channel features:

    • DeckTypeSwitch (Deck: A,B,C SHIFT+EXT) Cycles through 1-3 deck types, as long as the corresponding deck is not playing (Track Deck ➔ Remix Deck ➔ Stem Deck ➔ Track Deck).
      (Deck: D SHIFT+EXT) Cycles through all deck types, as long as the corresponding deck is not playing (Track Deck ➔ Remix Deck ➔ Stem Deck ➔ Live Deck ➔ Track Deck).
    • Switch MIC D-LINE (EXT) (automatically switches Deck D type to Live Input)

    MIDI Beatcounter:

    • EXT (Hold): Use PADS 1-16 to choose when a signal should be sent ((PAD-1 left) = MIDISend disable)

    [!] The EXT button lights up when a signal is being sent.
    [!] The signal is sent to MIDI Button 1, see (S3.GenericMIDI-Beatcounter.tsi) Default is (Ch01.CC.000), please adjust as needed.

    Browser features:

    • Preview Button: Can be used both in HOLD as well as TOGGLE modes. As long as the Preview Player is loaded, the Browse Encoder seeks through the track. Loading a track into a deck will now also unload the Preview Player.
    • View Button: HOLD button to use as (SHIFT) for Browse Encoder only, as well as TOGGLE browser view.
    • SHIFT+View: Toggle original Jogwheel behaviour (i.e. Jogwheel does not scroll playlist, has White colour, turns when track is playing and allows pitchbending and scratching). Setting will be saved between sessions.
    • Jogwheel Browsing (VIEW-JOGWHEEL) (Big Jumps (VIEW)-(SHIFT+JOGWHEEL))
    • Browse Encoder (Tap < 1 second, on release): Load primary mode [Track or Stem]
    • Browse Encoder (Hold > 1 sec, on release): Load secondary (previously double click) mode [Track or Stem]

    FX features:

    Assign the FX devices to the respective deck

    • Activate a deck on each side (A-C, B-D), hold Shift and start the assignment, the button of the activated deck flashes, the FX Select buttons 1-4 take on the color of the deck, select this by pressing Shift + FX 1-4, the activated assignment starts flashing

    Activation of FX mode

    • Press Shift+Filter(white) button, if FX mode is active the filter button flashes, press FX Select 1-4 for device mapping the selection lights up
    • You can choose between single (Blue) and group (DarkOrange) or PatternPlayer (Mint) mode by pressing the filter button
    • To exit FX mode press Shift+Filter
    • The respective On button and the control above it correspond to the respective order of the device

    Control of the selection boxes for the FX device

    • To select the respective Select Box, hold down the respective On button and turn the browser encoder to navigate

    Control over the Pattern Player

    • 16 Steps PADS activate: Is Pattern Player active hold the FILTER Button (To deactivate just hold the FILTER Button again)
    • State 1-16: To activate (Color Mint) and deactivate, press PAD 1-8 left and right (when the status 1-16 is adjusted, the color changes to Green)
    • Control kit Select: hold the ON_C Button + turn the browser encoder to navigate
    • State Reset: Touch Move+Loop Encoder (only if "16 Steps PADS" active)

    [!] The PatternPlayer PADS Color Scheme can be changed in file S3Deck.qml [line: 26]

    FX Snapshot (Save & Load)

    • Load, press and hold the (ON[A] button), the active FX select button turns Green and press the button (if successfully: FX select button turns (Single/ Group/ PatternPlayer) Color)
    • Save, press and hold the (ON[B] button), the active FX select button turns Red and press the button (if successfully: FX select button turns (Single/ Group/ PatternPlayer) Color)

    FX Stop All Activ Loops

    • StopAllLoops, press and hold the (ON[C] button), the active FX select button turns Plum and press the button (if successfully: FX select button turns (Single/ Group/ PatternPlayer) color)

    FX (lfo Reset)

    • lfoReset, press and hold the (ON[D] button), the active FX select button turns Yellow and press the button

    FX 1-4 (load-snapshots & disable all)

    • EXT (Double-Tap)

    Play mode activation and active

    • To assign the device, select FX button 1-4, press and hold the desired button to activate- all on buttons turn green
    • To exit Play Mode, press the active FX Select button
    • To stop and start the recorded loop, press the desired green On button, if it is active it lights up
    • When a loop is active, amount is disabled, except in record mode

    Rec mode and recording

    • To activate Rec mode, press and hold the desired On button (1-4) while you are in Play mode, it will turn red
    • To start the recording, select the respective On button, it flashes and turn the amount. To finish, press the On button again, the recording starts automatically in a loop, If you hold down the ON button to exit, you will return to play mode
    • To end the recording function, press and hold the respective on buttons; they will turn green again (Play mode)
    • You can always start recording again, the running loop will be stopped

    [!] During all this you can also switch between the individual devices with FX Select 1-4
    [!] When you have left Play mode, the respective On button flashes
    [!] If FX 3-4 is disabled, select 4 FX units in the Traktor Software
    [!] If you switch between (Single/ Group/ PatternPlayer) mode or change the select fields while a loop is active, it will stop automatically
    [!] The FX Mod Color Scheme can be changed in file FourChannelFXSelector.qml [lines: 240]

    Other changes:

    [!] MixerFX 4 colour changed from YELLOW to LIME (better visibility and difference to Filter's LIGHTORANGE).
    [!] Standard deck colors (A, B): Turquoise, (C, D): DarkOrange
    [!] "Preview", "Favorite", "Preparation", and "View" Button now also have the Deck Color
    [!] For example, if Deck-A is a Remix-Deck and Deck-C is not, the samples pads 5-8 on Deck-C will appear in Deck A's DeckColor.

  • Aazrael
    Aazrael Member Posts: 12 Member
    edited April 10

    Guys...

    The “Disable-STEMS” function is a great idea!
    I'll try it right away…😁

    As for the implementation, I have absolutely no doubt that it works brilliantly, just like everything @pixel has made possible with his great work on his S3 Performance Mod.

    I can't stress this enough:
    The implementation for the s3 controller is like a godsend and greatly enhances the device for me...

    Thanks a lot for that... 🍻

    @pixel & @Sûlherokhh

  • pARty_bOy
    pARty_bOy Member Posts: 170 Pro
    edited April 11

    hello. Is it possible to "activate/call" the browser screen on a Kontrol D2 (screen) by using the browse knob on a kontrol Z2?
    Thanks

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,369 mod

    You'd have to overmap the browse knob activation to set one of the MIDIbuttons from zero to one. Then one of the D2 qml files needs a definition for the MIDIbutton that includes setting the screen browser to true and an additional condition to the browser mode definition that sets the MIDIbutton back to zero when exiting browser mode.

    So, yes, it's possible.

  • pARty_bOy
    pARty_bOy Member Posts: 170 Pro

    Great! which command do I have to add to the Z2 Browse Knob(press) cant find any in "browser list"
    Im using a D2.qml file you shared with me ,sometime ago, to use the buttons A/B/C/D to switch between decks, instead of using the "DECK"+ "ABCD" , what should I change there? thank you for reply

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,369 mod

    The MIDI button must be added to the Z2 mapping file. It's in the global section.

    I will have a look at the D2 file. It's quite possible the code needs to be added to a different qml file.

  • pARty_bOy
    pARty_bOy Member Posts: 170 Pro
    edited April 11

    I see now, added MIDI button 1 to Z2 browse knob to "toggle", do I need to a modifier condition?
    (I repeated the command to Browser knob/press for "Only Browser On")
    thank you for your time Sûlherokhh, its incredible what you can do with the qml files. I will support your work. this will be very handy using the DJMirror Screens when they get out.

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,369 mod

    How does the browse knob work? Just turning to scroll and pressing to load?

  • pARty_bOy
    pARty_bOy Member Posts: 170 Pro
    edited April 11

    turning to scroll and press is to "Only Browser On", the Z2 has 2 separate buttons A/B for Loading, should I also add these MIDI Buttons for Exiting the Browser Screen on the D2?
    Z2 browse knob press = "MIDI button 1" direct 1
    Z2 Load A / B = "MIDI Button" Direct 0

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,369 mod

    The second, yes. The first depends. Does pressing browse again exit OnlyBrowser Layout? In that case you should use toggle instead of direct.

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,369 mod

    Maybe you don't have to do anything at all to the Z2 mapping. We can correlate OnlyBrowser Layout of the GUI to the screen browser 1 to 1 by adding a few pieces of qml code alone.

  • pARty_bOy
    pARty_bOy Member Posts: 170 Pro
    edited April 11

    yes, I added the command "Only Browser On" in "Toggle" Mode, and also switched back the MIDI button 1 Browser/press to Toggle.
    also added the MIDI buttons (zero) to Load A/B

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,369 mod

    You can leave out the MIDI button. I can work with the GUI layout state.

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,369 mod
  • pixel
    pixel Member Posts: 380 Pro
    edited April 12

    the idea of how you want to implement this is ingenious.😎

    with this principle I can make x1 play button flash in sync with the S3 play blink button🤗

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