Question About Using Native Instruments Assets in Monetized Games

DID_David
DID_David Member Posts: 1 Newcomer

Hi everyone,

I’m a game developer currently working on a project that I plan to release commercially. I’ve been using Native Instruments tools and sound libraries to create the music and sound effects for my game. Before I move forward, I want to ensure that I’m adhering to Native Instruments' licensing policies.

Specifically, I’d like to clarify:

  1. Is it permissible to use sounds created with Native Instruments software in monetized games?
  2. Are there any specific licensing requirements or restrictions I need to consider (e.g., crediting Native Instruments or purchasing additional licenses)?
  3. If I’ve purchased third-party libraries for Kontakt, do I need to verify the licensing terms for each of them individually?

I’ve read through the EULA, but I’d appreciate hearing from others who might have experience with this or guidance directly from the Native Instruments team.

Thanks in advance for your help!

Best regards,

David Dekison

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