S4MK3 & S3: Community Performance MOD (qml coding)

13839404143

Comments

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,339 mod
  • pixel
    pixel Member Posts: 374 Pro

    yes, but I think the master can do it better ^^

      Timer {
        id: blinkButton
        property bool blink: false
        property int blinkCount: 0
        interval: 250
        repeat: true
        running: true
        onTriggered: {
          if (blinkCount < 2) {
    	if (blink) blink = false, blinkCount++;
            else blink = true
          } 
          else {
            blinkCount++;
            if (blinkCount == 4) blinkCount = 0
          }
        }
      }
    
  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,339 mod

    Nice and clean. Reminds me of 'while i < 10 i++' etc. I think that was still Turbo Pascal coding. Not sure what it looks like in c++ today… 😆

  • pixel
    pixel Member Posts: 374 Pro
    edited March 11

    Did you also use Adobe Flash (ActionScript) in the past? It used to be my favorite toy. You could do everything really quickly and easily with it (games, sampler apps and mixing tracks was always fun). Who needs Traktor to mix anyway🤣

    At the moment I'm doing a lot with node.js, I think it's really cool for server applications (the apps run on Windows, MacOS, Linux).

    Javascript has developed really positively😀

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,339 mod

    My range of tools is limited. I just know the basics; assembler, basic, tp, c++. The rest i work my way into when needed. I did some lua code for a BfMe2-Mod almost 20 years ago to get some switches to trigger dynamically. EaW uses some sort of scripting with meter-long <> </> tags i don't even know the name of. That's it. :p

    Since the advent of object oriented coding, all code i ever had a look at looked remarkably similar. Just different syntax for mostly the same things. The library selections are different. If i remeber correctly, Prologue had a different approach. But i just read a few chapters in a manual and never really tried to produce code and run it.

  • pixel
    pixel Member Posts: 374 Pro
    edited March 12

    If you now write that you enjoyed partying at the K-- in Preschen or Tresor😎, then you are my brother😁

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,339 mod

    Getting back to coding the subchannel overlay toggles.

    Questions i have: Is this working for you? Is it good? Any suggestions? Any bugs?

    🦋

  • pixel
    pixel Member Posts: 374 Pro

    most people only write when there are problems so it's a good sign if nobody writes😄

  • pixel
    pixel Member Posts: 374 Pro

    I went online via my profile and saw the big warning sign. With my poor English, I was shocked at what I was supposed to have done.😧 But luckily it's just a warning to the public. My pump is still working.😅

  • pixel
    pixel Member Posts: 374 Pro

    I continued working on my TraktorServer again and improved a few things.😃
    The TraktorServer now also supports the folder structure of the traktor playlists😎

  • Cristhian Padilla
    Cristhian Padilla Member Posts: 5 Member

    Saludos geneial trabajo me podrias ayudar de que trata TRaktor Server

  • DJ ALX
    DJ ALX Member Posts: 28 Member

    @pixel Hello, been a while since I updated this mod. I just installed v3.3 for S3. Not sure if we have adressed this earlier, in another version. Its about S3Stems.qml. I want to ask this: How can I disable the hold position for the pads 1 to 4 (stems 1 to 4) and only have the tap option at all times, just like when Superknobs is enabled?
    I wont be needing the hold option because the 250ms lag to mute the stems isnt helping me perform.

    Again, thank you.

  • pixel
    pixel Member Posts: 374 Pro

    There's no particular reason why I'm doing this, I just enjoy it, I'm looking forward to trying new things and understanding traktor better.
    my girlfriend and I were also wondering if I could manage to display the playlists and browser in an external window.😆

    if i have time tomorrow evening i will change it for you and upload it here🙂

  • pixel
    pixel Member Posts: 374 Pro

    @DJ ALX

    I was thinking about this over coffee. I will create a switch to enable and disable the default pad function.
    I think this is a good idea and will integrate it into the S3Mod.

  • pixel
    pixel Member Posts: 374 Pro

    I have now set it up so that you can enable and disable the standard stem function😁 with the new blink button.😊
    I will upload this tonight.🙂

Back To Top