Logic projects - all KK instances blank

davemacp
davemacp Member Posts: 38 Member
edited August 29 in Komplete Kontrol

I tried opening some older logic projects from a couple of years back, and the majority of them have this issue - every single instance of komplete kontrol (V2 at time of original project) is blank and just showing an exclamation mark. No clues as to what plug I may have had loaded in there.

Also, it seems to be that if a single instance of KK has an issue with a missing plug or whatever the case me be, ALL the other instances break too and don't load, rather than just the one with the issue.

Is there anything I can do to try and salvage my projects?

Logic 11.0.1, Ventura 13.6.4, M1 max

Comments

  • JesterMgee
    JesterMgee Member Posts: 2,952 Expert
    edited August 29

    The joys of having KK in your projects sometimes.

    The issue is obviously a "missing plugin" however it's more likely a case where the project you have from years ago used VST2 instances of the plugins not VST3. Now for the rather complicated part for mac and KK V3 users.

    The way you address this is you have to load Logic in Rosetta Mode so it can allow Komplete Kontrol to load up in compatibility mode which will then allow access to VST2 plugins (VST2 is no longer compatible with Apple Silicon).

    The bad news is that Komplete Kontrol for macOS does not have any support for VST2 at all so even in compatibility mode it cannot host VST2 plugins. You have to uninstall KK V3 and install the previous V2 of KK.

    What you will then need to do for every project, assuming they all load the plugins now, is unfortunately switch the VST2 instance of whatever plugin you had loaded with the VST3 instance. You will need to take care with whatever preset is loaded and make sure you have the same settings applied to the new instance. Oh, and if you have automation, you will now have to re-record and re-map all the controls again.

    This was all discussed well before KK V3 came about, basically as soon as the M1 chip released there was discussion and guides on what to do and how to prepare so there is a heap of info out there.

  • davemacp
    davemacp Member Posts: 38 Member

    Cheers for that @JesterMgee. What an absolute shitshow! I've actually been through this before with KK2, so went straight to rosetta mode but the projects still didn't load - it was the KK3 VST2 issue that threw me this time round. I'll never, EVER in my life use KK in a project again. Professional software? Yeah right…

  • Kymeia
    Kymeia NKS User Library Mod Posts: 4,895 mod
    edited September 2

    The bad news is that Komplete Kontrol for macOS does not have any support for VST2 at all so even in compatibility mode it cannot host VST2 plugins. You have to uninstall KK V3 and install the previous V2 of KK

    Actually it does support VST2 if the host is run in Rosetta mode and the VST2 path added in KK3 settings and plugins scanned

  • JesterMgee
    JesterMgee Member Posts: 2,952 Expert

    Actually it does support VST2 if the host is run in Rosetta mode and the VST2 path added in KK3 settings and plugins scanned

    To clarify, there is no VST2 version of KK with KK V3 which is usually where the problem lies with old projects

  • Kymeia
    Kymeia NKS User Library Mod Posts: 4,895 mod

    That’s another issue but it’s hardly going to affect the OP as they are using it in Logic. What they need is for KK3 to load VST2, which it can, if Logic is running in Rosetta and the VST2 plugin path added and then plugins rescanned in the standalone first

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