Disable X1 MK3 mixer mode
Hello Everyone,
new here.
Is there a way to disable mixer mode?
Thank you!
Best Answer
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First, make a copy of the following folder, so you have the original files somewhere safe: '...\Native Instruments\Traktor Pro 3\Resources64\qml'
Use a good editor like notepad++, open the file '...\Native Instruments\Traktor Pro 3\Resources64\qml\CSI\X1MK3\X1MK3FXSection.qml', go to line 52:
Wire { enabled: module.active from: "%surface%.mode" to: ButtonScriptAdapter { onPress: { switch (module.layer) { case FXSectionLayer.fx_primary: module.layer = (fxMode.value == FxMode.TwoFxUnits ? FXSectionLayer.mixer : FXSectionLayer.fx_secondary); break; case FXSectionLayer.fx_secondary: module.layer = FXSectionLayer.mixer; break; case FXSectionLayer.mixer: module.layer = FXSectionLayer.fx_primary; break; } } } }
now replace both instances of 'module.layer = FXSectionLayer.mixer' with 'module.layer = FXSectionLayer.fx_primary', so that in the end it looks like this:
Wire { enabled: module.active from: "%surface%.mode" to: ButtonScriptAdapter { onPress: { switch (module.layer) { case FXSectionLayer.fx_primary: // module.layer = (fxMode.value == FxMode.TwoFxUnits ? FXSectionLayer.mixer : FXSectionLayer.fx_secondary); module.layer = (fxMode.value == FxMode.TwoFxUnits ? FXSectionLayer.fx_primary: FXSectionLayer.fx_secondary); break; case FXSectionLayer.fx_secondary: // module.layer = FXSectionLayer.mixer; module.layer = FXSectionLayer.fx_primary; break; case FXSectionLayer.mixer: module.layer = FXSectionLayer.fx_primary; break; } } } }
This will make the 'MODE' button toggle between both FX menus (or always remain in the first menu if you didn't activate all 4 Units), instead of going into 'MIXER' mode.
🦋
4
Answers
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Would love to see it too.
2 -
There is a way via qml (making a note in my modding book).
2 -
0
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What the steps?
0 -
First, make a copy of the following folder, so you have the original files somewhere safe: '...\Native Instruments\Traktor Pro 3\Resources64\qml'
Use a good editor like notepad++, open the file '...\Native Instruments\Traktor Pro 3\Resources64\qml\CSI\X1MK3\X1MK3FXSection.qml', go to line 52:
Wire { enabled: module.active from: "%surface%.mode" to: ButtonScriptAdapter { onPress: { switch (module.layer) { case FXSectionLayer.fx_primary: module.layer = (fxMode.value == FxMode.TwoFxUnits ? FXSectionLayer.mixer : FXSectionLayer.fx_secondary); break; case FXSectionLayer.fx_secondary: module.layer = FXSectionLayer.mixer; break; case FXSectionLayer.mixer: module.layer = FXSectionLayer.fx_primary; break; } } } }
now replace both instances of 'module.layer = FXSectionLayer.mixer' with 'module.layer = FXSectionLayer.fx_primary', so that in the end it looks like this:
Wire { enabled: module.active from: "%surface%.mode" to: ButtonScriptAdapter { onPress: { switch (module.layer) { case FXSectionLayer.fx_primary: // module.layer = (fxMode.value == FxMode.TwoFxUnits ? FXSectionLayer.mixer : FXSectionLayer.fx_secondary); module.layer = (fxMode.value == FxMode.TwoFxUnits ? FXSectionLayer.fx_primary: FXSectionLayer.fx_secondary); break; case FXSectionLayer.fx_secondary: // module.layer = FXSectionLayer.mixer; module.layer = FXSectionLayer.fx_primary; break; case FXSectionLayer.mixer: module.layer = FXSectionLayer.fx_primary; break; } } } }
This will make the 'MODE' button toggle between both FX menus (or always remain in the first menu if you didn't activate all 4 Units), instead of going into 'MIXER' mode.
🦋
4 -
2
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Get back to us with your results. 🎧
0 -
Hey @Sûlherokhh,
WORKS! Thank you.
1 -
Thank you so much will try it and tell you
1
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