Some questions about some objects
Hi
I want to recreate some Reaktorpatches in Max and I am trying to understand the architecture behind a Krell ensemble I found in the user library https://www.native-instruments.com/en/reaktor-community/reaktor-user-library/entry/show/3265/
1) what does <sil> mean? Is that a constant input?
2) The Sine FM object has 3 inputs: pitch, frequency, and amplitude. What is the difference between pitch and frequency? Aren't they cancelling each other out?
Probably I will have more questions tomorrow but these are the first thongs that I need to know to get started.
Comments
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Ok, so I already understand that <sil> is an inlet for data and the number 1 denominates the port. Is there a significance to which port the inlet uses?
Then: I see a button object with a toggle function. When I click off in the interface and then return to edit mode, it still shows the button as on. Is that normal?
0 -
sil is silence
0 -
SloDo kreLL
slow down mod
and
add some missings
like fade and stereo wide
https://www.native-instruments.com/de/reaktor-community/reaktor-user-library/entry/show/14797/
0 -
linear in pitch and linear in frequency have an exponential/logarithmic relationship with each other. so they are controlling the same thing only scaled differently
1
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