"Group" B1, C1, D1, etc. loading into "Group" A1....HELP PLEASE

PASSION DRIVE
PASSION DRIVE Member Posts: 9 Member
edited October 22 in Komplete General

When I choose anything from the browser to load into "Group" B1, C1, D1, etc.), they all end up in "Group" A1. When I pressed the buttons on the hardware for these groups, they show up in "Group" A1 and not in the "Group" that they are assigned to. This is occurring in the "mixer" on the hardware...PLEASE HELP!!

Comments

  • LostInFoundation
    LostInFoundation Member Posts: 4,473 Expert

    Do you mean in Maschine?

  • PASSION DRIVE
    PASSION DRIVE Member Posts: 9 Member

    Yes, I am using the Maschine Studio. This is the first time it happened. I thought about uninstalling the software then reinstall. If you have a better method I'll be totally grateful. Thanks for your support!!

  • LostInFoundation
    LostInFoundation Member Posts: 4,473 Expert

    So…to be clear…if you create a B group and drag & drop or double click from software browser or on the hardware browser push load while you have group B selected the things get loaded in group A?

    This would be quite strange…

  • PASSION DRIVE
    PASSION DRIVE Member Posts: 9 Member

    Yes exactly. When I press the "mix" tab on the hardware to adjust the volume for groups B,C,D,E..etc. they load in group A instead of their designated group location on the hardware. I also want to mention that the software is loaded on a gaming laptop that has a "hybrid drive" (MSI GL62 6QF).

  • LostInFoundation
    LostInFoundation Member Posts: 4,473 Expert
    edited August 2023

    Sorry but I need some more clarification

    What does the mix tab have to do with loading groups and instruments?

    And also…are you aware that the mixer can be seen in 2 versions? One is showing the group mixer (one slider/channel for every sound/pad of a group) and the other the project mixer (one slider/channel for every group in the project).

    Probably you know it…but just in case… if you have a MK3 to move from one mixer to the other is enough to push the 4d encoder up or down. Maybe your doubt is not where the various elements load, but only how to access them in the mixer (and that’s why you are referencing to the mixer tab)

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