NIPatcher - Tool to modify Maschine (MacOS)

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Comments

  • D-One
    D-One Moderator Posts: 3,627 mod

    Humm… Getting the same error in Sonoma, not sure whats going on. I'll investigate, should be an easy fix hopefully. Theres no mods in NIPatcher regarding pinned menus tho.

  • D-One
    D-One Moderator Posts: 3,627 mod

    Updated the app, should work with MacOS 14 (Sonoma) + 13 and 12; not sure about Sequoia as I have not updated yet, if one out there cares to test before I publish and add to the OP I'd appreciate it.

    Remove support for KK as no one seemed to use it and KK3 works quite differently, tbh theres not much need to modify KK3.

  • Max Trau
    Max Trau Member Posts: 39 Member
    edited October 2024

    Hi,

    Thanks again for your time and dedication on this very useful patch.
    As i understood you have some contacts within NI, do you know if they planned to embed your code (or at least the ideas behind it) in maschine 3. 0 ?

  • D-One
    D-One Moderator Posts: 3,627 mod
    edited October 2024

    Thanks :)

    Well, not my code exactly but maybe one of the ideas, I cant really divulge any privileged information.

  • Max Trau
    Max Trau Member Posts: 39 Member

    I hope it's the focus group

  • D-One
    D-One Moderator Posts: 3,627 mod
    edited November 2024

    Now that it's released I can say it:

    • It's the double press of Stop (to bring playhead to start)

  • Max Trau
    Max Trau Member Posts: 39 Member

    did you test the patch on 3.0 ?

    I haven't bouvcht the upgrade yet, i will probably wait a few versions, as the new features are useless for me.

  • D-One
    D-One Moderator Posts: 3,627 mod
    edited November 2024

    No point, there are lots of changes in both the files that affect visual things and software/controller behaviour, it will break at least some stuff… NIPatcher is not super smart, it changes things based on the line number, with additions to the code those lines change.

    Considering that one tested the latest version i posted above i'll probably shut down this project in the next few days, not sure yet… For now I am looking at the Maschine3 code to see if it's too much work to make NIPatcher work with it.

  • D-One
    D-One Moderator Posts: 3,627 mod

    I am closing down this project, due to low interest it's not really worth spending time on, any further development will be private for myself since not having to worry about a GUI or if it works well for others makes things way more simple.

    If anyone wants to continue it themselves, reuse assets, or blatantly steal it feel free to do so.

    Thread closed.

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