NKS Development Discussion
Comments
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Work fine for me. Using Intel Mac. OS Monterey.
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Really? - it's barely making any mark on my M1 Max (Mac Studio) and I've been running it at 9600 kHz and 32 samples
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It uses only one file, but as Sunborn points out in a later comment, the one it chooses can be unpredictable.
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Maybe your process buffer is too low? For live playing and jamming with single instances I can get as low as 32 with audio rate of 9600 kHz or more but for playing back a project like this you need a much larger buffer - try going up to 512 samples
Also check the latency block size you have set it to in Osirus (right click on the GUI to find this) - do not set this to 0 - should be at least 1, if struggling try a higher setting (although I am on 1 and it is fine for me as you can see and I think we have similar systems)
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Reason has come out of beta so is now Apple Silicon native - I created and tested these with the beta but they should still work fine with the release but let me know if not. Incidentally I also updated the graphics for these to something nicer
https://www.dropbox.com/s/ydp7qt2k72ogc7p/Reason%20Rack%20Plugin%20VST3%20NKS%20templates.zip?dl=0
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Newfangled have just released an update for Generate and Pendulate but they still don't migrate - not sure why they sent me a beta that does then rolled out a release version that doesn't - seems a bit of the right hand not knowing what the left hand is doing. Also they are crashing KK for me on exit and don't load in Apple Silicon native mode.
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Hey everyone,
did someone got the images of the SA Recording libraries displayed properly on a Mac?
I had similar problems with other plug-ins before and always managed to solve them by renaming the folder containing the images. This time I'm not lucky finding the right name?
Thanks for your help!
And thank you @Vagus for making the NKS files. Previews and patch-loading works fine.
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Hi all, is there NKS packs available for Karanyi Sounds Vapor Keys 1 and 2? Many thanks
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I'm using PC so couldn't answer the mac question - but feel free to DM me - might be able to help out.
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I have substantially updated the Noise Engineering Bundle NKS (VST3 only) with new NKS templates for their cool drum/percussion/bass synth, Basimilus Iteritas
creative pitch shifting reverb/delay, Desmodus
and experimental multi tap Delay, Imitor
Also included are add-on banks I have created for Basimilus Iteritas and Desmodus, as well as the banks I'd already shared for Cursus Vereor, Loquelic Vereor and Manis Iteritas. These are provided in the plugin's own format, as well as fully tagged NKS (with previews for the synths)
https://www.dropbox.com/sh/cplqdplr84hub5l/AABmfjbhZVmLnztrMXu-zdTqa?dl=0
This is a fantastic bundle for the experimentally minded musician, they are all 1:1 ports of hardware modular modules (except also polyphonic and with patch recall), and all have extensive modulation possibilities that can create a lot of movement and morphing between sounds. Basimilus Iteritas in particular though is also great for more standard drum and percussion sounds and highly regarded as one of the best drum oriented synths in the modular hardware world - however my bank manages to coax some less standard and less percussive sounds from it including basses, keys and leads (all with a lot of movement)
btw I haven't converted the factory patches because a) there are too many and b) I don't have any use for them
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I am planning to come back to this when it's a bit more finished
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Cool. Thanks for the template. Can't wait to see if we get the Nord Lead and the Roland JP8080/8000 emu.
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Just so people know I made NKS versions for several Silverline D16 Fx ages ago but they don't work with the VST3 so I am remaking them, plus adding some additional ones.
Also NKS for DeltaV Spacecraft 2 are ready unless they add more presets/changes for the release (currently in beta)
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Now Available: Hexachords Orb Synth X NKS Library
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