First, here are my specs:
Windows 11, Intel i7-8565U Quad-Core, 16GB RAM, GeForce MX150.
For some reason, almost every time I load in a component on Guitar Rig 6 it overloads the CPU and crashes. I can sometimes get it to load in by double-clicking a component instead of dragging it into place which crashes 100% of the time. Loading in amps is near-impossible, and effects like Reverbs crash after about 30 seconds of working. Playing guitar into it just makes it stutter because it's exceeding 100% in the top-right corner before it eventually just crashes 15 seconds later.
Given I have an 8th-gen quad-core i7. I don't think the CPU should be overloading like this, especially when GR6 is the only thing running. Maybe I misunderstand the CPU Percentage thing in the corner, but I don't think my CPU should be struggling with this. I checked the hardware requirements listed to run this program, and my computer well exceeds them.
My only guess would be maybe it's only using one core of my processor? In looking around I found someone saying this issue was caused by the GPU. I know when I first downloaded Minecraft on this computer it was using the Integrated Graphics Card from the CPU instead of the GeForce one and I had to change that. I am not sure how I would go about checking or changing this in GR6. If you know, please tell me.
TLDR: GR6 is overloading really easily and from what I know it shouldn't be doing that given my computer's specs and the minimum specs listed on the website.
[Edited because I accidentally uploaded before I was finished typing it all out]