Issue with the slicer function aka freeze

Freeze when the deck is play seems to jump a little bit forward on the slice cuepoint which completely removes the snappiness when retriggering a slice as it'll miss the transients.
This doesn't seem to affect it when the deck is not in play, nor when when loop is active and in play - most likely because freeze is now using loop cues
Comments
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Can you post up a video of what's happening just out of curiosity? There already issues with freeze mode already documented but the issue I noticed is slightly different to what you are describing.
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This is also present on traktor pro 3 using the d2 on a separate computer, If you are concerned it is the mapping
I added a cut video to show the difference in sound more clearly
would like to mention I am on windows os, both 10 and 11 I used 10 in the video with the rane asio at 48khz and 320 buffer whilst the windows 11 laptop I used for the d2 was s4mk3 asio with 96khz and 128 buffer (not present in the video)
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