NKS Development Discussion
Comments
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No one has VST 3 presets for AudioThing Fog Convolver 2, right?
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I did a template for version 1 but haven't got round to version 2 yet
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Here are the NKS patches and template for D16 Devastor 2
https://www.dropbox.com/s/o7n2aoafw4jsgt3/D16%20Devastor%202%20VST3%20NKS.zip?dl=0
Syntorus 2 next
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Also I got fed up waiting for Eventide to convert the rest of their H9 Plugin series to NKS - they did Blackhole but then clearly lost interest.
First up are Ultratap which is an old one that has been in the user library for some time and I can't even remember who made it but I have revamped graphics - because this is old and these plugins support migration this works with VST2 and VST3
And Crystals - which I made with the VST3 but may work with the VST2 if migration works backwards (not sure?)
Dropbox folder is here so I will add the rest to this over time:
https://www.dropbox.com/sh/d24fqwbnydzne1p/AABt5uy3MyaGVUY9O5Vq9mU3a?dl=0
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Fog Convolver 2 VST3. No template considerations beyond moving a couple of dials to the first page. However, I did organize the banks and did a bit of tagging. I didn't include NI resources because I think mine were someone else's that they posted.
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Hi there!
I am answering to you, only because i really hate the feeling that people get ignored (it's disgusting but it seems it's a common practice these days 😠).
The point is simple: Do not expect any help here (with the possible exception of 2-3 good and cooperative people). Personally, it took me about a year to figure it out for my self and learn how to do it. Maybe people think that is some kind of Holy Grail or some super-rare unreleased music that no one else has? 😜 Or simply no one have time or patience to act like a teacher (btw this is my case, i really have no time and no patience to provide "step by step" assistance)? Who knows...
Either way, i feel that is my responsibility to help when and wherever i can, so, here is a good place for you to start:
...the rest it's up to you, good luck! 🙏
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Thanks I can maybe look at adding those things building on what you have done
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OK I think I remember why I didn't end up doing this - the paths to IRs are embedded in the NKS files so every time I load one of these it says it can't find the IR path because it's expecting them to be where you have them and ignoring where I have them
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I have added a template and the NKS database files for Fog Convolver 2 but can't seem to fix the problem with paths - if I just reload the samples and save them myself then it will just be the same issue for everyone else - but can run it past the dev, he may have a suggestion:
https://www.dropbox.com/s/agdlkxi8nlmi2xe/Audiothing%20Fog%20Convolver%202%20VST3%20NKS.zip?dl=0
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Somebody on the New UAD Electric Piano ?
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Wow, thanks so much! So sorry it is doing that. So as I understand it, it will always put in the path, even if you only have the default sample location used.
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The dev says it should save relative paths in the plugin's own format but KK is evidently saving absolute paths in the NKS - I assume you are using default locations for the samples (as am I)?
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Nope, I am using a custom location.
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Maybe that’s the issue?
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Maybe, but I have almost no instruments that I use the default location for samples and most of my NKS files work fine until problems recently. I am still unclear though. I thought you had an issue with the NKS files for Fog Convolver 2 saving absolute paths prior to me.
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