When building an instrument in Kontakt, is it possible to assign the mod wheel to crossfade between velocities (rather than keys)? If I have, say, three different velocity layers (soft, med, loud) of a violin, can I use the mod wheel to crossfade up and down through those velocity layers? Or is this kind of thing only possible by putting the different samples/dynamics in different groups and use the mod wheel to crossfade between the groups?
Does this require scripting? And if so, does anyone know the script to use?
I hope this makes sense.