Mapping something (e.g. loop size/out) to jog wheel
Answers
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Ps : just for my information, is this a c++ code?
Not exactly. As far as i can see, you can incorporate all kinds of code. I never bothered introducing anything i couldn't gleam off existing code by NI and modders (except for some timer loop functions and transition animations for the screens).
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Hi :)
I actually try it. That's quite perfect, but I don't know why, it's send beat 1 AND beat 2 (I assign only midi button 1)
Else only the deck in master send midi cc, that ok 😎
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it's send beat 1 AND beat 2 (I assign only midi button 1)
I don't understand what you are saying.
Else only the deck in master send midi cc, that ok
I understand this is the way you wanted it. Was i wrong? :)
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Sorry I rewrite it :
-> Traktor send midi cc at beat 1 and beat 2 of the music (we can see it with the midi indicator on the top of Traktor), I need only Traktor send beat 1 of 8.
What is happen :
1--------------2-------------3-------------4-------------5-------------6------------7-------------8
midi cc / midi cc / nothing / nothing / nothing / nothing / nothing / nothing /
And I only need :
1--------------2-------------3-------------4-------------5-------------6------------7-------------8
midi cc / nothing / nothing / nothing / nothing / nothing / nothing / nothing /
For the second point, nothing wrong, It's very perfect 👌
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I understand now; the CC is being sent regardless of the midiButton state. CC registers when the button is switched ON and also when it is switched OFF. Because beat #2 switches it off, you get the signal. I'll change the code.
Edit: Here we go.
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Unfortunatly, now nothing happen. No cc command.
1--------------2-------------3-------------4-------------5-------------6------------7-------------8
nothing / nothing / nothing / nothing / nothing / nothing / nothing / nothing /
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Please try this:
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No sorry, doesn't work.
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Why don'y just MIDI assign 1st CC event and ignore the second one? Just curious.
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Because, my light program command my video program (Resolume), and to load a video it’s take time (because I have almost 1000 differents…)
So 2 midi cc too close doesn’t work with the programmation I made.
Hope it’s clear 😕
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Do you only need beat 1? I can scrap the other 7 MIDIbutton assignments if you don't want to send a CC on those beats anyway.
Switching off the MIDIbutton seems to send the same CC signal. Otherwise the 2nd beat (of the 1st version) would not send a second signal when it switches of MIDIbutton #1.
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Yes I need only one beat, so you can scrap the other seven.
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In this one i scrapped all but the first signal, and expanded to 16 halfbeats, sending two signal at the 2nd and 3rd halfbeat, each triggering MIDIbutton #1. I have a feeling the problem stems from how the lightshow interprets the CC messages.
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If you can invert the second CC than it could be mapped as a note off message for the 1st CC.
Otherwise you could automate modifier value 0 -> 1 -> 2 -> 3 -> 4 -> 5 -> 6 -> 7 be driven by each beat and then use Controller Range min=0 and max=0 to output only the first beat.
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I'll have a look at that. Too bad i don't own midi driven lightshow, but i will test on my K2.
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