Best way to morph snapshots in an Ensemble?
I'm trying to use the old (?) snapshot morpher macro with Beast2. I copied one of the instrument level snap folders to the ensemble level, added the macro and it worked...sort of. When I move the morph knob, the snapshot jumps backward 1 and then forward 2. Can anyone suggest a better way to morph snapshots stored at the ensemble or instrument level?
Thank you,
-d. vyd
Comments
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Hey Da'ud, try to use my MMP. It's a macro to paste in instrument or ensemble.
And read the description carefully.
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Thanks Paule. I'll try that.
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IMHO you can't map the morph position directly.
So the macro was a help for Greg and his Bitwig to remote the controls.
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One of the problems with morphing is switches. If one patch has a bunch of switches set differently from another patch, you can't smoothly morph between the switch positions. Switches are going to jump (or not) abruptly.
You can try making a copy of an ensemble and change switches to ignore snapshots... or make versions of patches with the same switch positions so that they more smoothly... or if you are building something, you could swap out a switch for a crossfade (at the cost of cpu) if it's a crucial setting for sounds that you want to be able to morph smoothly.
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