Maschine 3.0 UI Pixelated
Best Answers
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Worse! It’s like an app that is being magnified.
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You may well ask.
The design and the lack of accommodation for higher resolution systems was repeatedly commented on during the Beta process. Along with a range of other criticisms of the current UI system, which is utterly unsuited for today's screen sizes and resolutions.
The idea that Maschine 3.0 represents any kind of serious UI redesign is laughable. This is nothing but a background colour change and a few new, less attractive icons being replaced on top of a hugely primitive user interface that looks like it predates MS Vista.
It does, however, fully fit within the NI visual landscape, which again looks like it was designed before scrolling or expandable panels were invented.
7
Answers
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It should be exactly as pixelated as Maschine v2 is.
If you open both side by side are they different in your case?0 -
Worse! It’s like an app that is being magnified.
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possibly the resolution and refresh rate… that is doing that
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Can you take a screenshot with both MAS V2 and MAS V3 open ? It should look the same, if not then maybe you stumbled into a bug?
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Wait, why should it look the same? Ver 2 is obviously very pixelated on 4k screens, why would you make a new version update in 2024 that looks the same as a piece of software released 12 years ago? Why wouldn't you make software with scalable UI that looks great on 4k screens, like Cubase for example?
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But you are correct. I just opened you presentation video in 4k, and type looks pixelated. I am astonished by this. What is the point in redesigning a new UI in 2024 if it will look pixelated? You had one job. What is this? This was the biggest eyesore for me in ver 2, and here it continues.
Just the idea that you made UI so simple and flat visually, requiring zero bitmaps. It can wholly be recreated in HTML and CSS, and it's still pixelated, why, why? 🙇♂️2 -
But you are correct. I just opened you presentation video in 4k, and type looks pixelated. I am astonished by this. What is the point in redesigning a new UI in 2024 if it will look pixelated?
"redesigning" might be a stretch… they changed the colors and some icons, thats all.
Just the idea that you made UI so simple and flat visually, requiring zero bitmaps.
? Both the old and new GUI are indeed 100% bitmaps… Like i said it's literally the same just with new colors, and slight changes to bitmaps for icons, textures removed, etc… still just .pngs
It can wholly be recreated in HTML and CSS, and it's still pixelated, why, why? 🙇♂️
If it was easy it would been done already. As to why you gotta ask NI, most likely it's required to change lots of things development wise, change old libraries used, dependencies, basically tech dept.
I want hi-res support too, it will be big news and pretty clear when that happens.
2 -
You may well ask.
The design and the lack of accommodation for higher resolution systems was repeatedly commented on during the Beta process. Along with a range of other criticisms of the current UI system, which is utterly unsuited for today's screen sizes and resolutions.
The idea that Maschine 3.0 represents any kind of serious UI redesign is laughable. This is nothing but a background colour change and a few new, less attractive icons being replaced on top of a hugely primitive user interface that looks like it predates MS Vista.
It does, however, fully fit within the NI visual landscape, which again looks like it was designed before scrolling or expandable panels were invented.
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Mine looks pixelated also. At first I thought it was a stylistic choice but actually no I think it's a design oversight
13in Macbook Air M2
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