NKS Development Discussion
Comments
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trying to create a library for UAD plugins, but they don't show up on my Maschine 2. All other plugins I made a library for display colors and images fine, but for some reason it doesn't work on uad plugins. I tried to remove uadx from the folder names, but this also does not help. Does anyone know how to fix this problem?
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KK3 / MK3 both confirmed that subbanks are not working.
It's an option, but even on instruments with sub banks, it is still greyed out.
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could it be the problem that the folder name goes "universal audio (uadx)" because that's how it appears on my Maschine. Aren't ``()'' the symbols that spoil everything? and if so, is there a solution method?
UPD. I apologize for writing so much, but I think I was able to solve the problem. Indeed, the problem appeared precisely in the symbols (). After saving the default preset and removing these symbols from the Vendor section, everything started to work. Thank you that this branch is active and in your dialogue about "DrumMic'a!" was able to find a vector in which to search for an answer.
I also apologize for having to write a message through a translator.
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I know Kymeia has made some maps for a number of them including Polymax and Opal, as well as some effects. These are in the dropbox archive. I only have Polymax and the recent free LA 2A compressor. I also tried to make a map for this today. Presets were fine, though somehow the folder name that is auto created when you save user presets does not seem to correspond with the plugin when I add images. Tried a few combos, but figured I would come back to it. Maybe Kymeia has some insight for us as I am similarly perplexed.
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I don't now if you solve the problem
For plugins or libraries that uses special characters i always use MD5 Hash
Sorry i don't have KK hardware to test it but i believe they work ok
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Just the regular nmsv type, from 3rd party sellers. Massive's 8 macro knobs map automatically in KK, maybe just because they are first in line in the macro list. The mapping of the Massive presets you find in the Maschine expansions would be my wanted template. The Gulp scripts do not work with nmsv's, right? Only the nksf/nksfx, so not sure if there is a way to do this.
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It’s the vendor field, I had to remove what was in brackets so just ‘Universal Audio’
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Damn that implies it was deliberate, another bad decision
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Thank you very much! I appreciate your approach. I can't wait to check this out over the weekend.
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Man, you really saved my day! The MD5 hash method really worked!
By just renaming the "drummic'a!" product folders to the names you provided in your attached archive just did the trick. My customized icons as well as the related DB metadata have been recognised immediately. The library will now be correctly displayed in both, K7's standard and browser view, as it was always intended to (see screenshots). Therefore, it now also works perfectly in both, KK V2 and KK V3 in conjunction with my MK2 keyboard. I guess my "customization process" has just been completed for all my libraries. Thanks again!
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Oh and I think that the folder dist_database has to be created manually if no NKS plugin has been installed yet, like in my case on a fresh install of KK. Maybe you could add that, it took me a while to figure out that I was not in the wrong directory...
And are you sure the metadata files are created automatically like you've written? I had to copy them from the NKS user library.
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Thanks for pointing this out, it's OSO_logo.png as specified here:
I will correct the tutorial in a future release.
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Great to see the NKS builder community getting bigger ☺️
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That looks almost identical to some of the Gorangrooves drum libraries, I bet they were involved in making it
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