NKS Development Discussion
Comments
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Hello, i have one question for those who are familiar with scripts.
ok, we have the gulpfile.coffee for rename banks etc. however i notice that the syntax covers only NKS instruments (.nksf) and not FX (.nksfx)! Here is the relative code:
gulp.src ["src/**/*.nksf"]
-in 3 different linesso, by logic, i renamed it to
gulp.src ["src/**/*.nksfx"]
and i successfully fixed the effect banks.However, i have to always rename those 3 lines, if i have to rename an instrument and then, another effect etc etc. which is annoying.
What i am asking is, if it possible to include both types in the same syntax.
i tried this one
gulp.src ["src/**/*.nksf, *.nksfx"]
but nothing happened, so obviously is a wrong syntax... anyone can help?Thank you
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UPDATE: ok, i found it, by trial and error! Here is the correct code, i hope you find it useful ๐
gulp.src ["src/**/*.nksf", "src/**/*.nksfx"]
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There's a new folder in @Kymeia's Dropbox - which has the following for now (VST3 Only):
BT Phobos VST3 update
Output Thermal
Unfiltered Audio: Lo-FI-Af
Excite Audio: Lifeline Expanse Lite
I'll have a few more going up soon, including:
Output Portal
Equator 2
Spitfire Audio: Mercury
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Yes, thank you, very useful ! you are tenacious ๐
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yes i am ๐
ok, another task that i want to investigate is the utility (a Java script) from the bitwig-nks-preview-generator (which i don't use at all, because i don't own or use Biwig and i don't care so much about previews), named gulp-nksf2fxb.
I have also no interest about it as is, but i am extremely interesting about the opposite, aka gulp-fxb2nksf!
I will try to see if i can reverse the code somehow. If anyone likes to participate in this research we may find a working solution soon! ๐
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I noticed something pretty interesting to me. The Komplete Kontrol and Machine support folders have the same files in them: komplete.db3 and Plugin.data. So I thought...what if...?
Sure enough, they seem to be compatible.
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I made a NKS template for the VST3 version of Generate since it doesn't migrate yet
https://www.dropbox.com/s/x0t2u05uq7dtrn3/Generate%20VST3%20NKS.zip?dl=0
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With Jester's very kind assistance my Voxworks bank for Omnisphere is converted to work with the VST3 version - complete bundle including Omnisphere patches here:
https://www.dropbox.com/s/rczbfms10ryjyuq/Omnisphere%20Voxworks%20Komplete%202022.zip?dl=0
ps afaik this was the first third party bank made for Omnisphere (and it shows, but I still find a place for them)
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Yep - same database structure, so you can copy one to the other, and it works without issue. Saves setting up user library directories, for sure.
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Made some NKS of the Vanguard 2 factory bank. Only categorized presets included (please beware that tagging is loose / not entirely accurate).
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i am also working on this beast right now! ...hopefully i will manage to transfer all the legendary material from the old Vanguard
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Sorry guys, I don't know if this has already been answered somewhere, but here is my question:
if i have NKS for a VST3 Third Party Plugin, is there any way to convert them to their VST2 version?
Thank you in advance ๐
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I don't know why anyone would do such thing, since we are struggling for the opposite, but it might be possible, ONLY for the plugins that support migration. Check here which ones they are:
Still, you have to experiment by yourself, since i don't know if anyone tried this thing before
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Unfortunately this will be a hard task, since Vanguard seems that does not support VST3 migration.
I just tested it. I created very easy all the Factory presets but sadly they don't work with VST3 version. So, for now, your work is most welcome. ๐
Another thing is that, at least Maschine, does not recognize Vanguard NKS directory (for Windows is in Public Documents), so you have to add the location manually to your User Library.
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Another very strange (yet extremely useful sometimes) thing that i noticed is that Vanguard created automatically NKS .previews (.ogg) for all my old Vanguard imported stuff (but no NKS files)!
The strange thing is that only those from the imported banks are really working. All the rest (everything that imported as a preset), it has no sound, though it is there and occupy space (566 MB in my case). Yet the .ogg files are not empty, they do have sound, as i checked with a media player.
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Thank you for the response. I'm still on Maschine 2.15 as i've read that in Maschine 2.16 VST2 won't load and i don't want to lose all vst2 nks that i have or not being able to use those plugins which don't have vst3 format. That's why I asked.
Thank you again.
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