NKS Development Discussion
Comments
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OK the Nave VST3 Banks are now uploaded with tagging and previews. Nearly a thousand patches saved and tagged by hand. In the NKS User Library/Current/Waldorf folder
I was reminded of some of the fantastic sound design that really shows off the uniqueness of this synth - it is great for Vox sounds and complex evolving patches (due to the extensive modulation features) - check out the brilliant deep house sounds in Mike Huckaby's bank (RIP Mike) - even though it's not a genre I am hugely into this is a masterclass in sound design
Note these are made with the VST3 only - the VST already has NKS but they don't migrate. Unfortunately the GUI is resizable but there is no way to set a default size so they always startup small which is annoying but once you have set it to a larger size it keeps that for the session you are in, but won't remember for next time
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Thanks a lot, you rock!
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Thanks to @tommyflanagan there is now a VintageTonic (for Microtonic) bank in the Soniccharge folder in the NKS User Library, and also NKS with previews for the Synplant 2 factory patches (they still could do with some tagging but I haven't had time to do that)
Also he sent me NKS for several GForce plugins - in the GForce folder of course
thanks Tommy
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Thanks I hope this is OK, I have copied this and your Dimension D into the User Library Universal Audio folder too so they are all together - thanks for these
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Plugin Alliance bx_console AMEK 200 NKS
Factory presets with custom template & resources.
For both, VST2 & VST3 versions.
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Thank you :)
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uadx Oxide Tape Recorder VST3 NKS template + all factory presets tagged
I hope this will be usefull for some...
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Thankyou I have placed a copy in the User Library too
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Added Oxide Tape Recorder, LA-2, LA-2A Gray, LA-2A Silver, Universal Audio's Century Tube Channel and all factory presets to library
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@Kymeia there is a bug in the common library, at Inertia Sound Systems / Granulizer 2.
I downloaded your presets few days ago and... they didn't work. So, i check the code with a text editor, and i found this:
There is a written location path (twice), which is ok for Mac users (because is the same path for everyone) but not ok for Windows users (since Windows have different path).
The problem is even more complicated, since the Windows path is "C:\Users\user_name\Documents\Inertia Sound Systems\Plugin Presets\Granulizer 2\Presets" and as you know, every user has a different name.
So, as long as the plugin use the default location, there can be no common solution for everyone. This problem can be overwrite only by change plugin's default location, with another location, common to everyone.
The only way to achieve this is, by using the path "C:\Users\Public\Documents\Inertia Sound Systems\Plugin Presets\Granulizer 2\Presets". To do so, every user who has the plugin and want its NKS, has to go to plugin options and change the presets path. Otherwise, every Windows user has to create his own NKS presets.
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I’m not really a programmer, but could the current username not just be obtained from Windows’ related environment variable %username% ? At least, if I’m going to my Win command prompt and enter echo %username%, it returns the actual name correctly. Just an idea.
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It is a good point as an idea, but i'm afraid it will not work, because when you save the presets, they get automatically the user name.
Even if you edit the files manually one by one, with an advanced text or hex editor, it won't work. I just tried it earlier, i replaced my "user name" with "public", using the Notepad ++. The plugin open correctly but the presets are not working, it always returns the default preset, no matter which one i load.
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OK, I see your point.
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Hmm, one last idea: after saving out the preset, the whole default path “C:\users\public” could be manually replaced by the variable %public%. Depending on the country your Windows version was released for, you might not hit the right spot when inserting „Public“ just like that. For example, in the German Win version, “\Public\“ will always point to „\Offentlich\“ (and „\User\“ equals to „\Benutzer\“). So the general use of variables might fix the problem. But I‘m not able to test that, so it will just be a theory 😏.
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ugh, too much trouble for a plugin... i give up!
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