GUI design: adventures in Blender.
Comments
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Working on a simple little filter box.
I need an LP filter / LFO combo and my DAW doesn't come with one.
If you want it, i'll upload it to the UL when i'm done.
Greets,
Bolle
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That's really nice man. Are you going to use the factory shelving filter? If so, let me know, I think they set the cut off frequency where the shelving actually bottoms out. So the deeper the cut causes the start of the cut to go downward in frequency for a low pass. Look at my post ensemble, you can see it clear as a bell. Unless I did something wrong, but I don't think so. Here's the link. https://community.native-instruments.com/discussion/7925/something-is-screwy-with-the-librarys-shelving-filter#latest
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ICYMI: Tempo sync added to all three LFO's in the latest version of CRUDE.
Click the indicator LED of each LFO to activate/deactivate tempo sync.
Get it here: https://www.native-instruments.com/en/reaktor-community/reaktor-user-library/entry/show/14711/
Greets,
Bolle
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Continued diddling away on this 303 build.
Trying to get some type of version of this out on the U/L asap.
Greets,
Bolle
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ICYMI : The prelim version of the Bass Buddy is out now on the User Library.
Get it here:
Greets,
Bolle
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Started designing the GUI for Dowager 3.0.
It will be a simple, all-standard components, four oscillator synth.
Greets,
Bolle
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This prelim version of Dowager 3.0 will be a very basic, four oscillator, synth. I might start a thread about modernizing the sound after the initial version is uploaded. Not sure yet.
Greets,
Bolle
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Greets,
Bolle
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Almost done.
Greets,
Bolle
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Done.
Get it here:
https://www.native-instruments.com/en/reaktor-community/reaktor-user-library/entry/show/14829/
Greets,
Bolle
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Back to this one.
Getting closer to a readable GUI by getting rid of the (unused) memory banks section, changing the physical dimensions of the whole synth, and resizing the GUI.
This is the first version i made. An accurate copy of a real life Juno 60.
This is what i'm working on now. It's not an accurate representation of a Roland Juno 60, but at least it's a bit more clear and readable.
Greets,
Bolle
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Mod section added.
Greets,
Bolle
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Does anybody know why Mouse Area modules ignore mouse button clicks when they are less than, say, half a second apart?
When i apply mouse clicks in rapid succession it doesn't transmit half of them. This is very annoying.
Is the Mouse Area module just a POS, or is there an other reason for this?
I'm trying to build a keyboard that is playable with LMB clicks, but if it's not going to work half the time, i might as well not bother.
Greets
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The rapid mouse click events that you are missing are being sent from the ‘Db’ (double-click) port.
Connect the ‘BL’ port and the ‘Db’ ports together using a ‘Merge’ module and then use that for your mouse button clicks source, then you won’t be missing any clicks.
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Solved! Many thanks!!
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