Maschine plus: midi input, without recording, when not focused?
How can I use the m+ as a sound generator for external midi device with one group, while only recording on a different group when focused on it?
i.e. Only record/play events on a focused group, while receiving/playing external midi on a different group without recording events on it.
I assumed that if the global midi settings, set focus default to ‘none’, then if a group’s midi input is set to ‘default’… it would not record events when not focused, but still play midi input.
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@jolly Dodger Oh ok, I understand now, sorry, yes, in that case, using the same MIDI channel for 2 different groups that would not work. Coming from the hardware live thing, to me one instrument = one MIDI channel.
I'll forward your comments as a feature request to then Maschine team.
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Maybe if there was a new feature.. would this work?
the midi settings for the ‘default’ drop down has ‘no rec’ added to the current choice of ‘none’, & ‘focus’
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Hey @jolly Dodger I'm not sure to follow, if you set your external MIDI sequencer or device to a dedicated MIDI channel and set the M+ instrument / group to the same MIDI channel you should be able to have your M+ instrument played regardless of what you do on other groups.
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@Jeremy_NI : Imagine you have an external sequencer (maybe a microfreak) sending a sequence to a piano hosted in maschine. You then go over to a group of drums and want to record some dope beats (yo).
Maschine will switch over to that piano group when you start recording.
A DAW would handle this by having you arm a track before recording. IMO, following that paradigm would make the most sense. Each sound has a toggle for "audio mute". Add another for "armed". Default to enabled so the current behavior is default. We could then turn it off if it makes the most sense.
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I understand. Aside from not just telling everyone MK HW and Maschine SW are codependent and when using SW it is leader. This is a issue to me also.
I realized simply Focus depends on unit/device. When using MK,KK,Kontakt, or gen MIDI controller. Together in any combo, Focus is SW based on device/loaded module and "default view". Think that MK is 16 drum pad when KK or gen MIDI used same sound spread, etc. But in Drum Kit (MIDI IN) or not, MK is still a drum pad. MK in Keyboard can keyboard KK or gen MIDI can keyboard but w/ Kontakt you can "Focus" Drum Kit or stay keyboard. Which in turn SW and HW will auto change KK to Drum Kit. Only saying this because I spent time trying to figure out why "Focus" didnt even pertain to "viewing"
Now thinking is MK+ is a HW w/ Maschine SW and even w/o computer SW is leader. We Maschine heads cant think of MK3 is a MP@ with computer just as MK+ cant think its a MP@ w/o computer. We are Maschine 2.x and need 3.0. MK4L💪
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Did you try working with the individual MIDI settings on the Group and Sound level?
Not entirely sure, but I remember vaguely that I had to change the MIDI in setting of a Sound to be on a dedicated channel and focus switched off or to that channel.
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ignore/delete
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To clarify - as I see what the issue is more clearly now. I have two groups on the same midi channel. i.e. two kits that I animate a blend inbetween. The two kits are driven by the same midi channel.
As darkwaves stated, other platforms use a armed/not-armed setting to get round this issue.
So there would be several ways to solve this as a developer including:
- in global midi settings we add non-focus (or call it non-record) to the default dropdown. So if a sound group's input is set to default, the default midi input is used, but it does not focus or record events to it.
- in channel-midi>input>group|sound menu we have an extra dropdown of 'arm: yes/no'.
- Or alternatively a way of internally routing events to pads/a group outside of a single group set
or am I missing something here?
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@jolly Dodger Oh ok, I understand now, sorry, yes, in that case, using the same MIDI channel for 2 different groups that would not work. Coming from the hardware live thing, to me one instrument = one MIDI channel.
I'll forward your comments as a feature request to then Maschine team.
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Did anything ever happen with this?
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Please don't think about music but about how it's connected because it's how it functioning. It will help you understand. But if I control App and Synthesizer and I have M+ then why would I use external Sequencer. But please look and then you will understand better, so no focus just direct connection.
Now you will understand this and how things are moving and happening without me pushing or controlling in real time but it is possibility. External Pads and Program Change but it's easier to do internally controlling Scenes, Selections and Lock States. That means literally everything you see you can control or place on linear Time Line all modulations. You can control more but I don't want to overcomplicate and I think that it will be easier to look setup and apply it for external Sounds. Sequencer is in Maschine so it's better to import sound to Maschine and don't worry Sequencer in Maschine is capable and can do more then any other if we don't count DAW and 127 Modulations Lanes in MIDI.
I wish you success.
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thanks for the reply, yes the seq in m+ is great, especially for bashing out ideas on to a linear timeline. And maybe I’m making a rod for my back trying to use multiple sequencers and not follow the NI way.
But hey, I like step sequencing, and modulating and editing midi that other boxes do really well, and I like to keep different boxes to be able to record their own midi, while still sharing midi notes together.
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Use USB. Use different Interface. But let's be honest Maschine is solution and everything extra is Good. Device is Absolutely Phenomenal but I won't be annoying.
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I understand and that's why Mashine was that thing a device to make my burden easier. After Astral Projection Iive act with 23 HW Synthesizers Amiga and Rack with FX one big Blu box was mosta valuable a Clocking Device. MIDI connecting Device. Today there's more and good quality, maybe not so much channels but 8 are guarantee to work smoothly.
Sequencer would be great to have larger View but with options it offer's it one of the kind.
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