S4MK3 & S3: Community Performance MOD (qml coding)

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Comments

  • hardbea7
    hardbea7 Member Posts: 23 Member
    edited May 30

    Has anybody mapped Record & Mute button to Vocal & Instrument’s? If not is it possible?

  • Alex Wizz
    Alex Wizz Member Posts: 5 Member

    Helloo brothers, just want to say you are doing great job!!! I use S3 and X1 MK3, really great combo, on traktor 3.11.1.17. X1. It's ok for me but I want to update the S3 QML Mod… wondering if the T4 Version will work on Traktor 3, or I have to sacrificy my pc. Anyway I'll do it, and give u some feedback …!


    I'm with the S3 TP3.11.1_PerformanceMod_10.2.0 version, haven't noticed problems… will let you know, if still my OS is running after this attempt :D

    S3 + X1 MK3 + Audio 4 DJ (couse the S3 audio is really not high definition, a4dj is still better then most, I used it literally every day since 2008 and right now. Got my Native ID back then, made hundreds dj events and still going, imagine just the usb port is plugged/unplugged I guess 6000+ times, still no glitches, no repairs! I knew you are the best guys, since the begining, the journey is great!
    Thank you NI - Love you all !

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,547 mod

    X1MK3 came out right before TP4. Latest mod version requires TP4 i think. There should be links somewhere in the mod thread to earlier TP3 versions.

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,547 mod

    REC + MUTE are already in use (LoopIN, LoopOUT). Stem controls are still WiP. (S4MK3 mod)

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,547 mod

    Work on the next version of the X1 performance mod is almost done, so i can continue working on the stem/remix deck code for the S4 soon… 🙂

  • Alex Wizz
    Alex Wizz Member Posts: 5 Member

    Hi all, just cameby to tell you, I I found a values that corespond acurately to the bpm led indicator, when set on that option, it looks like this: S3 Traktor 3 csi deck settings
    /--- Jogwheel Beatcounter LED ---//

    readonly property var jogwheelTurnSpeedFactor: deckMixerBpm.value / 2

    readonly property var deckBeats: deckTypeProp.value != 1 ? (((deckElapsedTime.value * 1000 - deckGridOffset.value + 16) * jogwheelTurnSpeedFactor) / 7500.0) : parseInt(remixBeatPos.value) * 4
    readonly property var deckBeat: (deckBeats < 0.0) ? (8 - (parseInt(Math.abs(deckBeats) % 8))) : parseInt(Math.abs(deckBeats) % 8) + 1

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,547 mod

    Nice. What speed is it? Don't have an S3 to test.

    @pixel check it out. 🙂

  • pixel
    pixel Member Posts: 415 Pro

    I think I've already tested this, which I didn't like at the time because it was much too fast with speedcore and much too slow with rap.
    i think it's better if it turns like a turntable, so the animation speed (maybe i already belong in the league [gray panther😆])
    with the latest updade from S3Mod you can also adjust the speed.

    or i have misunderstood this again

  • Alex Wizz
    Alex Wizz Member Posts: 5 Member

    Speed? Bpm?Visually for 8 beats.., so you can visually count for example - kick and snare appears at 3 and 9 pm leds.It is accurate in any speed speeds like 60~50 bpm or 200.
    At all I don't know how I got to this, but I tried to put more symmetrical values that could sync the leds for 4 beats and appear to be synced, so it appears like beat counter also, like on a CDJ..
    Really enjoying the mod!
    Best wishes to all.

  • Alex Wizz
    Alex Wizz Member Posts: 5 Member

    For me it's supercoool! Can I have a simple question, is there a way to edit the Cue buttons on S3 to only one colour, and the colour changing option to not change it.
    Thanks guys.

  • VityaT
    VityaT Member Posts: 55 Helper
    edited June 4

    If I understood the question correctly then it is in S3Transport.qml

    TransportSection
    {
    name: "transport"
    channel: module.deckIdx
    masterColor: Color.White
    syncColor: module.deckColor
    //cueColor: module.deckColor
    cueColor: Color.DarkOrange // Cue button will be always dark orange color
    }

  • pixel
    pixel Member Posts: 415 Pro

    I could create a switch with which you can activate this option. If I have time, I will send you installation instructions.

    AND do not change the DeckColor cue-button switch

    are you using Traktor 4? otherwise I would have to update the S3Mod for TP3 to the latest version, but that would take more time😝😂

  • Wonton
    Wonton Member Posts: 2 Newcomer

    Hi! I'm super keen on trying this mod with my Traktor S4 MK3 as it adds a lot of functionality that I've been looking for.

    I've tried setting this up multiple times over the last few days but can't get it to work at all.
    Steps:
    - Back up Default QML
    - Replace current QML in "resources" with modded QML
    - Open Traktor → Plug in S4

    → Traktor won't recognize my controller, there is no S4 mk3 tab on the left in settings and it doesn't show up in the controller manager drop down or the input/output drop down. The S4 stays "on" but in boot mode with the words traktor s4 on the screens but stays on there. Tried multiple methods and keep getting the same result. Once I put the default QML in it boots up just fine and recognizes the controller.

    I downloaded the TP 4.1.1 Mod and am currently running Traktor Pro 4 4.2.0 34.

    Please tell me what I'm doing wrong 😫

  • Sûlherokhh
    Sûlherokhh Member, Traktor Mapping Mod Posts: 3,547 mod

    You wrote:

    Replace current QML in "resources" with modded QML

    Do not replace. Keep the original qml folder (after saving it) and copy and overwrite with the mod qml folder. The mod replaces only a handful of files. The rest of the original files are still necessary.

  • Wonton
    Wonton Member Posts: 2 Newcomer

    Hi Thanks for the response!

    I have also amended the default QML by just dragging and dropping the files from the modded QML and keeping the remaining default files as I had that same thought (tried a second time file by file just in case it overwrote anything), however it still is not recognizing the controller sadly. I'm not sure exactly what it is that's causing the issue

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