How can I have more than 1 set of samples in an instrument

ACEric
ACEric Member Posts: 3 Member

Example: I am creating a bass guitar instrument which I would like to have 3 different "amp" settings. When I choose amp A, sample set A, loads. Choose amp B, sample set B loads, and so on.

How would I do this?

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Answers

  • MrThursday
    MrThursday Member Posts: 13 Member

    Group Start Options would be the simplest way to achieve this:
    https://www.native-instruments.com/ni-tech-manuals/kontakt-manual/en/classic-view.html#group-start-options

  • ACEric
    ACEric Member Posts: 3 Member

    I read through this but none of the methods for making a group active, are what I am looking for.

    • Always
    • Start on Key
    • Start on Controller
    • Cycle Round Robin
    • Cycle Random
    • Slice Trigger

    I was hoping to activate a group via a button or drop down menu.

    No way to do that?

  • MrThursday
    MrThursday Member Posts: 13 Member

    These make a group active via the specified method - for instance, if you use 'Start on Key' then you can make a group become activated by a specific keyswitch.

    An example implementation would be
    Amp A on Keyswitch C1, Amp B on Keyswitch D1 and Amp C on Keyswitch E1

    If you want to do it via a UI button or menu, then you would need to achieve this with KSP

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