How do disable jog wheel push in s2 mk3 ?
In s2 mk2 Traktor controller, there was options to disable the jog wheel push, but in s2 mk3 the option is gone, how can do it now with mk3 ?
Best Answers
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In the Traktor Preferences (S2MK3 section) you select 'Pitch Bend' instead of 'Scratch'.
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If you want to do some qml modding to try out a few things, here is what i would do:
- Get a good coding editor like notepad++
- Make a copy of the folder '...\Native Instruments\Traktor Pro 3\Resources64\qml' and put it somewhere safe.
- Open the file '...\Native Instruments\Traktor Pro 3\Resources64\qml\CSI\S2MK3Deck.qml' in the editor and go to line 173 that says:
Wire { from: "%surface%.jogwheel.touch"; to: "turntable.touch"; enabled: scratchOnTouch }
- change it to:
Wire { from: "%surface%.jogwheel.touch"; to: "turntable.touch"; enabled: module.shift }
- Save the file edited and start Traktor.
This makes jogwheel touch work only on the shift layer, regardless if your settings in Preferences. You can't scratch, but seeking through the track using shift+jogwheel should work as intended.
Edit: If it works, you will have to change the line again after NI releases a new Traktor version.
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Answers
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In the Traktor Preferences (S2MK3 section) you select 'Pitch Bend' instead of 'Scratch'.
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Yes but doing that, you can't use the jog wheel with shift to move the other track to the position you want .... it's really annoying ....
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Really?
So, what happens, when you hold shift and turn the wheel? Pitch bend as well? Nothing?
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it's moving, but not reacting to the shift, so it's not really usable to move trought the track, that's why I usually use the jog wheel for ... I am playing psytrance, so I don't do scratching ;-)
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If you want to do some qml modding to try out a few things, here is what i would do:
- Get a good coding editor like notepad++
- Make a copy of the folder '...\Native Instruments\Traktor Pro 3\Resources64\qml' and put it somewhere safe.
- Open the file '...\Native Instruments\Traktor Pro 3\Resources64\qml\CSI\S2MK3Deck.qml' in the editor and go to line 173 that says:
Wire { from: "%surface%.jogwheel.touch"; to: "turntable.touch"; enabled: scratchOnTouch }
- change it to:
Wire { from: "%surface%.jogwheel.touch"; to: "turntable.touch"; enabled: module.shift }
- Save the file edited and start Traktor.
This makes jogwheel touch work only on the shift layer, regardless if your settings in Preferences. You can't scratch, but seeking through the track using shift+jogwheel should work as intended.
Edit: If it works, you will have to change the line again after NI releases a new Traktor version.
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Fantastic, I am a developper so I am not afraid of editing files ;-) Where did you learn that ? I didn't see anything in the doc.
Many thanks
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There are a couple of coders who have played around with that sort since the S8 came out and with it the accessible qml files mapping the new generation of NI controllers. There are quite a few qml mods out there that attempt to squeeze out the best of Traktor, especially addressing the screens and extra overlays.
Some examples are linked to in my signature. Or look around in the 'Mapping Traktor' section.
This is not endorsed by NI (so 'do at your own risk' aplies), as a consequence there is no manual. Most modders just read the qml files and apply their programming experience to the task. It's all coding logic.
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