Sine Player and Engine with Kontrol MK3

gcorcella
Member Posts: 52 Member
Hi there
I know Engine 2 and Sine Player are not currently NKS compatible but is there a way to manually integrate them with the Kontrol MK3 keyboards via Komplete Kontrol? At least to show the instrument's range and keyswitches with the lightguide.
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Comments
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I know it's possible with Sine player, because I did this a while back.
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How?
When I load it inside Komplete Kontrol all the lights are blue all over the keyboard
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Ah, the lightguide isn't possible - it needs official NKS support for that, I'm afraid.
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Oh, that's bad. I think you could create a Template with a custom lightguide in the old KK but I don't see that feature anymore in Komplete Kontrol 3.0
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