Div n Bass Gen

Cal Scott
Cal Scott Member Posts: 36 Tri
edited February 21 in Reaktor

A machine with focus on the bass and drum instruments.

When modulating and using the modifiers its capable of some full on alien jazz. When modulation and modifiers are used more sparingly, its also generateso some heavy indusrial and even metal style outputs.

The DIV n' Bass Gen has 6 different gate signals that trigger the drums. The first is straight from the clock unaltered, the rest are a sequenced Gate system that modify in speed/complexity.

Each of the 6 divs have an auto-div available.

Div 3 is the snare and can generate random rolls with a speed control. There are 2 snare roll styles that willl occur random once every 16 steps

The second kik is a flip of kik 1.

Depending if the kiks are mono summed in the mixer, they can act as a single kik or a left/right dual kik

The hats also have a 'roll' which adss in extra hits which flip between a fast second hit and fast pulse burst

The drums are a sligthly modified niji kit which is sligthly dirtier than the originals as they all have waveshapers.

The 3rd cymbal is sample based layer thats adds onto the 2nd niji cymbal. 10 snare samples can either randomly rotate or be manual selected.

The bass generator has pitch, drive, speed and sub controls.

And also has trippy delay, attack, decay, 1 pole LP filter + a multiplier

Gate Bass will gate the bassline so its only active on the flip of Div 5+6

Stacc mode switches between a straight sequence of stacc on off

or a randomised sequence.


Thanks to Paule for the Black/yellow bass knobs.

Rachmeil - geiger automation

Arachnaut - autosnaps

And Hetrick for Quadrature LFO.

Comments

  • Murat Kayi
    Murat Kayi DortmundMember Posts: 178 Saw

    Hi,

    I am not sure what happened to the text of your post, but on my mobile at least it's a basically unreadable separate text window.

    Could you post the text as standard forum text again, please?

  • Paule
    Paule BerlinMember Posts: 196 Saw
    edited February 17

    @Murat Kayi

    this is Cal's text in standard forum size

    A machine with focus on the bass and drum instruments.

    When modulating and using the modifiers its capable of some full on alien jazz. When modulation and modifiers are used more sparingly, its also generateso some heavy indusrial and even metal style outputs.

    The DIV n' Bass Gen has 6 different gate signals that trigger the drums. The first is straight from the clock unaltered, the rest are a sequenced Gate system that modify in speed/complexity.

    Each of the 6 divs have an auto-div available.

    Div 3 is the snare and can generate random rolls with a speed control. There are 2 snare roll styles that willl occur random once every 16 steps

    The second kik is a flip of kik 1.

    Depending if the kiks are mono summed in the mixer, they can act as a single kik or a left/right dual kik

    The hats also have a 'roll' which adss in extra hits which flip between a fast second hit and fast pulse burst

    The drums are a sligthly modified niji kit which is sligthly dirtier than the originals as they all have waveshapers.

    The 3rd cymbal is sample based layer thats adds onto the 2nd niji cymbal. 10 snare samples can either randomly rotate or be manual selected.


    The bass generator has pitch, drive, speed and sub controls.

    And also has trippy delay, attack, decay, 1 pole LP filter + a multiplier

    Gate Bass will gate the bassline so its only active on the flip of Div 5+6

    Stacc mode switches between a straight sequence of stacc on off

    or a randomised sequence.


    Thanks to Paule for the Black/yellow bass knobs.

    Rachmeil - geiger automation

    Arachnaut - autosnaps

    And Hetrick for Quadrature LFO.

  • Cal Scott
    Cal Scott Member Posts: 36 Tri

    Thanks for correcting the text Paule, i didn't realise it looks fine here.

  • Murat Kayi
    Murat Kayi DortmundMember Posts: 178 Saw

    pretty wild ensemble!

  • Cal Scott
    Cal Scott Member Posts: 36 Tri

    Sure is a wild one!

    I forgot to add multi outs, but its easy enough to do if needed

Back To Top