Hello,
Hopefully someone can help me with this. Triggering one sample cancels or mutes another sample. For example, I'll load a 2 bar loop into a sound slot, which plays the whole 2 bars. Then I'll load another sample (into a different sound slot), and attempt to add it to the loop, but every occurrence of it cancels out the sample I added prior. Especially when they fall on the same beat, or simultaneously.
Long story short, I can't layer sounds. If anyone has had this issue or knows how to resolve it, I'd be eternally grateful for your help, as this is causing me a massive amount of downtime.
Please help! 😔