Firstly this is not a leak, it's a fake concept and NI is not affiliated with this. I did this to practice 3d design, modelling and to understand blender. As DJ hardware is pretty standard in the music hardware scene, I thought it would be the easiest to design & model around. Plus Traktor is my only gate way into the software side. Got to get better at topology and I gave up on materials (seriously couldn't understand how to make the pads, ring light or jog wheel disc look right). I also thought you people might like to see it.
There's a few features I went OTT on because, well, its fun to imagine.
- 8 inch jogs
- FX now located at the bottom, closer to where you will do most of your transition performances
- Fader start / headphone cue 2 above faders. The button to change it is at the front
- Sends and returns (with a stupidly complex system, as I put the knob and button down first with thinking how I was going to implement it). I t can also act as a E and F channel if you set the FX module to Mixer Channel ( a new option for the fx)
- Modified button below the FX, this can be set to either FX Snapshot, changing the button behaviour to a momentary switch for FX or setting it to become a cross fader switch, similar to the flashformer
- Master mixer FX
- Mic section, with a momentary button modifier for the on/off buttons
- Mixer macro section above the EQ below the gain. This can be many things. So far I got compression, pfl, beat phase, phase meter, extra eq for xone layout.
- EQ kill Buttons
- Instrument line in, as I designed the decks to have an ethos of working more with other music hardware like drum machines, bass synths and more for the music production crowd.
- mental crossfader options for the sake of it
There's more but I would have to write paragraphs. Aimed to be a flagship to contend with other flagship controllers.