Crackling noises: This is happens in a lot of situations. To my use the most debilitating example of this is when using the "Audio" plugin. We use this plugin whenever you want to have a audio track locked in tempo and optionally, pitch. If you want to make some use of the audio plugin - say making the tracks in some other daw and use them in Maschine standalone - you are very, very limited IF you don\t want to hear those annoying crackling when restarting play back or changing scenes. WHen i say very, very limited i mean it. For you maschine plus users try the following:
1 - Start a blank project;
2- Add a audio plugin to one "Sound" of the first "Group", change the the stretch algorithm to stretch - this one is the one that mantains the pitch when you timestretch, but its not the heaviest on your cpu;
3 - load a one or two bar loop on that sound.
3 - Press restart play. When you do that you hear the looped sampled playing normally, as it should, no wanted artifacts. Press a few more times to recheck.
4 - Duplicate the sound one more time and press restart again, After a few times you will hear that crackling noise. Annoying.
You might think that this is me being picky (why the hell do you want to press restart when i track is playing), but very often if i am jamming, i might want to change a scene before time and i use restart for that. Also, if the project gets heavier this audio files will contribute heavily to referred glitches when changing scenes, tweaking knobs, reading automation, etc.
So with a problem it can also comes a solution. If you can avoid using timestretched samples , specially with a locked pitched algorithm, you might be able to eliminate those glitches in a somewhat glitchy project- use the ptich algorithm (but be aware that if you change the speed of the project you will change the pitch, which is really bad if you want to beat match 2 projects/ groups from different projects with diferent tempos), or even better, the "sample" machine, if you dont want to time stretch.
I have very cpu efective projects and i only use 1, max two stretched samples.
But this severely limits the potential of the M+ as a potential live machine. Im sure there will be a ton of users that would love to use the M+ as a live machine and live remixer. This users will have trouble doing this if they use just a few stems.
Solution/whish:
What about the Team in Native instruments design a specific M+ timestretching algorithm, where you can lock the pitch, and its optimized for the M+ weaker cpu?
Then, millions of us might see "Fred again" using the M+ live on the boiler room without being connected to a computer. ;)