Application of finite difference/time-stepping methods for physical modeling in Reaktor?

Hey, I want to be able to apply this paper to be able to simulate a geometrical model of a spring reverb tank. It is applied using finite difference techniques, more of which can be found here.
The only issue here is that I have no idea how the hell I can properly apply this technique using the method displayed at 1:19. I have a basic experience in waveguide/karplus-strong physical modeling and have already created a spring reverb you can find here.
The reason I'm posting this is because I want to branch out and test the waters with different, more physically-accurate methods of sound generation.
Regards,
Comments
-
I've done some reading about that technique and am intrigued by it. They've also done an interesting brass horn. But unfortunately, the math is beyond me.
0 -
I really don't blame you Chet. This stuff is hard.
Maybe you could try studying this ensemble I found? It's String by Anders Straadt.
I don't think it's really 'finite difference' in the most rigid sense but it does calculate the newtonian forces of a string.
0
Categories
- All Categories
- 21 Welcome
- 750 Hangout
- 73 NI News
- 355 Tech Talks
- 1.6K Native Access
- 7.2K Komplete
- 938 Komplete General
- 1.7K Komplete Kontrol
- 2.7K Kontakt
- 660 Reaktor
- 229 Battery 4
- 399 Guitar Rig & FX
- 264 Massive X & Synths
- 392 Other Software & Hardware
- 3.1K Maschine
- 23 Sampling Room
- 3.8K Traktor
- 3.5K Traktor Software & Hardware
- Check out everything you can do
- Create an account
- See member benefits
- Answer questions
- Ask the community
- See product news
- Connect with creators