Hi Fam ! There's a mystery i would like to resolve, cause i plan to play live soon…!
So i got a beat project with absolutly NO FX AT ALL , it's composed with 19 wav stems loaded in audio loop mode, and dispatched in 6 groups. In idle mode CPU is at 63%, once in play mode it's maxing out at 77% and makes clicks and cracks when stopping or when i hit restart button (wich i use sometimes during playing). I mention that when playing there's never more than 6 sounds playing.
On the other side I got another project (B) for a live set (sp404 like) loaded up with 48 wavs of full beats (on sampler) and fx on 4 groups + 4 groups with perform fxs and this project maxing out at 43%CPU (even when i try to play 16 sounds in same times). And got other projects way complex with lots of fxs that have close cpu usage and no audio problems
How can I resolve the high cpu usage on my beat project ? It looks like audio mode is very a CPU black hole or maybe my project has a bug ?