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[BUG] has "tick" noise when use time-machine and play quarters

lidoravitan
Member Posts: 12 Sine
reproduce:
- create new instrument
- map
source_120_loop_.aif
to c2 - go to "source" panel and change from "BFD" to "time-machine pro". and speed to "zone"
- on the "modulation" panel I reduce the "release" to 0ms
- add this script:
on note ignore_event($EVENT_ID) play_note($EVENT_NOTE, 127, $DURATION_QUARTER * ($EVENT_VELOCITY - 1), -1 )
6. on DAW (Garage Band) I draw a midi that play C2 (4 * quarter) for 1 beat. and increment the velocity by 1 for each quarter.
note* daw tempo is 120bpm and the loop is also created on 120bpm.
Expected: to hear the loop like playing one note
while each quarter equal 500000micro-seconds on 120bpm
and $DURATION_QUARTER also equal 500000micro-seconds (DAW is set to 120bpm)
So playing note each time with offset of (500000 * (note_velocity -1)) result
(0, 500k, 1m 1.5m)
Actual behavior: some "tick" noise for each played quarter
I attached the source/results export to the thread.
0
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