I'm sorry but I don't understand the news Snapshot type appeared in the recent 6.7. Kontakt version .
Can someone enlighten me ?
0: Load NKI + Init CB + Persistence CB
1: Load NKI + Persistence CB
2: Load Init CB + Persistence CB
3: Load Persistence CB0
Agreed; does Persistence CB mean that it only applies to controls and parameters marked "make_persistent()" or is it another meaning?
I understood the difference between the notions of "make_persistent()" and make_instr_persistent(); is there a relationship, common points with these levels of snapshots ?0
Persistence CB = everything in the "on persistence_changed" callback plus all controls that are marked with "make_persistent".
If you use "make_instr_persistent" for a control, it won't be stored in a snapshot at all (no matter which snapshot type) - It will be only stored when re-saving the nki.
"Load NKI" in my list is somehow misleading, since the old snapshot types 0,1 wouldn't actually load or refer to the nki, but they would always load/save the current state of the instruments (all internal groups, mods and fx - so basically the whole setup).
In contrary, the new snapshot types 2,3 don't load/save any of the current instrument settings - which is really cool.
Although I don't really get the logic of snapshot type 0 and 2. It just doesn't make any sense to load the init CB again - it's already loaded.
So, if in doubt which snapshot type you should use: use type 3!1
"make_instr_persistent" --> It's so particular that I have understood and assimilated it well. Thanks for all the details; I think you understand all of this better when you need it, for your use _0
- 10.7K All Categories
- 20 Welcome
- 442 Hangout
- 58 NI News
- 206 Tech Talks
- 1.1K Native Access
- 4.9K Komplete
- 614 Komplete General
- 1.1K Komplete Kontrol
- 1.8K Kontakt
- 483 Reaktor
- 154 Battery 4
- 268 Guitar Rig & FX
- 204 Massive X & Synths
- 211 Other Software & Hardware
- 2.2K Maschine
- 14 Sampling Room
- 2.6K Traktor
- 2.4K Traktor Software & Hardware
- Check out everything you can do
- Create an account
- See member benefits
- Answer questions
- Ask the community
- See product news
- Connect with creators