So the Komplete Kontrol software as I understand it is pretty much a wrapper for any NKS supported sample library/preset to provide a clean integration with the KK keyboards (guide lights, browser previews, etc.). However that's about all it is, and in terms of the samples and previews being used, they're all generally sourced from another 3rd party library or synth. So my question is, if we eventually get M1 native support for the Komplete Kontrol plug-in, will the presets that I load with it also depend on those external synths/libraries having native M1 support as well?
For example, if I want to run Logic without Rosetta and Komplete Kontrol M1 support is added, but I want to load a Massive X preset in that Komplete Kontrol instance, will native M1 support for Massive X be required as well?
I've noticed that the KK plugin support (running Logic on Rosetta) is limited in some ways, specifically if I want to modify an existing preset at the sound design level- if I want to load up a Massive preset in KK, I only get a fraction of the editing functionality, whereas if I load a preset using the Massive plug-in (no KK), I get access to the entire UI, where I can then adjust the oscillators, LFOs, etc. but of course miss out on the benefits on KK plugin's integration with the hardware. Is the reason for this related to my above question (like does KK work as a wrapper for presets with limitations for editing because it doesn't rely on the underlying synth to be loaded at all?)
This kind of ended up being a weirdly phrased question as there are 2 main things I'm asking here-
- If KK M1 support is added, can i load a Massive, Absynth, Battery, etc. preset if none of those synths have M1 support yet?
- With the current non-M1 supported version of KK, is there a way to have full access to the edit capabilities of each synth with just the KK plug-in w/ a preset loaded, or will I always have to load it in each individual synth, save it as a new user-preset, and then load that in KK?