Massive X undo / Redo??

Why the hell did NI think it would be a good idea to leave Massive X without an Undo / Redo button?
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@aidenstunes I reached out to the Massive X team. There is no plan in the near future, it would need a huge rework and there are other priorities at the moment.
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Answers
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I guess none of its users make any kind of mistakes.
Just my 2 cents because... I'm more worried with the inability to expose several presets into Live, which is why I personally seldomly use X, despite it's nice potential.
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@Nico_NI Dear Nico, I am tagging you since I have seen you are an active mod here in the Maasive X forum. Would you please be able to move the undo/redo function request forward to the team? I have noticed many other users complain about it, Is this feature even planned to be added soon?
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@aidenstunes I reached out to the Massive X team. There is no plan in the near future, it would need a huge rework and there are other priorities at the moment.
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Although I acknowledge it is useful, something like undo/redo is harder to implement than we actually think. So I would not expect it anytime soon as Jeremy mentioned.
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@Nico_NI I'm curious what makes it hard to implement. The implementation would be two stacks of states, with each state defined by the complete set of parameters. Whenever a parameter change is committed, the new state is pushed onto stack A. The undo operation would then pop the current state off stack A and push it onto stack B. The redo operation would then pop the current state off stack B and push it onto stack A. You can always undo while stack A is not empty, and you can always redo while Stack B is not empty. Maintain a register that tracks whether the last operation was an undo or a parameter change; If a parameter change is committed directly after an undo operation, clear stack B.
I'm confident I can implement this feature in a day. Where does the difficulty arise in what I've described?
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It's all about how they treat all of their products lately.
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It looks like they did not expose the parameters at the plugin level (except for the macro knobs). I see the difficulty now. Interesting design decision.
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Edit: deleted
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If it was easy, I think they would have implemented it by this point.
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